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svk/light-7drl-2011
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kaw's 7DRL 2011 Control scheme hints (the game is otherwise undocumented): 'a' uses a dungeon feature 'x' uses an inventory item (slots listed at bottom of screen) [ drink potions, snuff out / light braziers and torches, etc. ] ',' picks up something from the ground Vi keys or numpad move Feedback welcome, I'm usually in #rgrd on Quakenet (IRC)
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My 7DRL for 2011 - a game about light, written in Common Lisp.
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