This is a SvenMod plugin that automatically saves and uses soundcache (separately for each server) that you download from a server during joining. At this time, the plugin will use saved soundcache that will skip the process of downloading it, thus you can enter into the game faster.
ConVar | Default Value | Type | Description |
---|---|---|---|
soundcache_autosave | 1 | bool | Store and use saved soundcache separately for each server |
soundcache_dont_flush | 0 | bool | Don't flush downloaded soundcache |
soundcache_ignore | 0 | bool | Don't download/save/use soundcache (there will be almost no sounds on a server) |
When the plugin will load, it will execute .cfg file from this folder: Sven Co-op/svencoop/soundcache.cfg
You can use this file to store values of cvars of the plugin, for example:
soundcache_autosave 0
soundcache_dont_flush 0
soundcache_ignore 1
Sometimes server can update its sounds and soundcache will change, in this case you will hear weird untypical sounds.
To solve it, go to this folder: Sven Co-op/svencoop_downloads/maps/soundcache/
.
Find the folder with the name that starts with IP of the server, open it. Then find the *.txt
file with the name of map on which you have irregular soundcache, delete this file.