ReactiveCocoa (RAC) is an Objective-C framework for Functional Reactive Programming. It provides APIs for composing and transforming streams of values.
If you're already familiar with functional reactive programming or know the basic premise of ReactiveCocoa, check out the Documentation folder for a framework overview and more in-depth information about how it all works in practice.
Table of Contents
- Functional reactive programming
- FRP with ReactiveCocoa
- When to use ReactiveCocoa
- Importing ReactiveCocoa
- More Info
Functional Reactive Programming (FRP) is a programming paradigm for writing software that reacts to change.
FRP is built on the abstraction of values over time. Rather than capturing a value at a particular time, FRP provides signals that capture the past, present, and future value. These signals can be reasoned about, chained, composed, and reacted to.
By combining signals, software can be written declaratively, without the need for code that continually observes and updates values. A text field can be directly set to always show the current timestamp, for example, instead of using additional code that watches the clock and updates the text field every second.
Signals can also represent asynchronous operations, much like futures and promises. This greatly simplifies asynchronous software, including networking code.
One of the major advantages of FRP is that it provides a single, unified approach to dealing with different types of reactive, asynchronous behaviors.
Here are some resources for learning more about FRP:
Signals in ReactiveCocoa (RAC) are represented using RACSignal
. Signals are
streams of values that can be observed and transformed.
Applications that are built with RAC use signals to propagate changes. It works
much like KVO, but with blocks instead of overriding
-observeValueForKeyPath:ofObject:change:context:
.
Here's a simple example:
// When self.username changes, log the new name to the console.
//
// RACAble(self.username) creates a new RACSignal that sends a new value
// whenever the username changes. -subscribeNext: will execute the block
// whenever the signal sends a value.
[RACAble(self.username) subscribeNext:^(NSString *newName) {
NSLog(@"%@", newName);
}];
But unlike KVO notifications, signals can be chained together and operated on:
// Only log names that start with "j".
//
// -filter returns a new RACSignal that only sends a new value when its block
// returns YES.
[[RACAble(self.username)
filter:^(NSString *newName) {
return [newName hasPrefix:@"j"];
}]
subscribeNext:^(NSString *newName) {
NSLog(@"%@", newName);
}];
Signals can also be used to derive state, which is a key component of FRP. Instead of observing properties and setting other properties in response to the new values, RAC makes it possible to express properties in terms of signals and operations:
// Create a one-way binding so that self.createEnabled will be
// true whenever self.password and self.passwordConfirmation
// are equal.
//
// RAC() is a macro that makes the binding look nicer.
//
// +combineLatest:reduce: takes an array of signals, executes the block with the
// latest value from each signal whenever any of them changes, and returns a new
// RACSignal that sends the return value of that block as values.
RAC(self.createEnabled) = [RACSignal
combineLatest:@[ RACAble(self.password), RACAble(self.passwordConfirmation) ]
reduce:^(NSString *password, NSString *passwordConfirm) {
return @([passwordConfirm isEqualToString:password]);
}];
Signals can be built on any stream of values over time, not just KVO. For example, they can also represent button presses:
// Log a message whenever the button is pressed.
//
// RACCommand is a RACSignal subclass that represents UI actions.
//
// -rac_command is an addition to NSButton. The button will send itself on that
// command whenever it's pressed.
self.button.rac_command = [RACCommand command];
[self.button.rac_command subscribeNext:^(id _) {
NSLog(@"button was pressed!");
}];
Or asynchronous network operations:
// Hook up a "Log in" button to log in over the network.
//
// loginCommand sends a value whenever it is executed.
self.loginCommand = [RACCommand command];
// This block will execute whenever the login command sends a value, starting
// the login process.
//
// -addSignalBlock: will return a signal that includes the signals returned from
// this block, one for each time the command is executed.
self.loginSignals = [self.loginCommand addSignalBlock:^(id sender) {
// The hypothetical -logIn method returns a signal that sends a value when
// the network request finishes.
return [client logIn];
}];
// Log a message whenever we log in successfully.
[self.loginSignals subscribeNext:^(RACSignal *loginSignal) {
[loginSignal subscribeCompleted:^(id _) {
NSLog(@"Logged in successfully!");
}];
}];
// Execute the login command when the button is pressed.
self.loginButton.rac_command = self.loginCommand;
Signals can also represent timers, other UI events, or anything else that changes over time.
Using signals for asynchronous operations makes it possible to build up more complex behavior by chaining and transforming those signals. Work can easily be trigged after a group of operations completes:
// Perform 2 network operations and log a message to the console when they are
// both completed.
//
// +merge: takes an array of signals and returns a new RACSignal that passes
// through the values of all of the signals and completes when all of the
// signals complete.
//
// -subscribeCompleted: will execute the block when the signal completes.
[[RACSignal
merge:@[ [client fetchUserRepos], [client fetchOrgRepos] ]]
subscribeCompleted:^{
NSLog(@"They're both done!");
}];
Signals can be chained to sequentially execute asynchronous operations, instead of nesting callbacks with blocks. This is similar to how futures and promises are usually used:
// Log in the user, then load any cached messages, then fetch the remaining
// messages from the server. After that's all done, log a message to the
// console.
//
// The hypothetical -logInUser methods returns a signal that completes after
// logging in.
//
// -flattenMap: will execute its block whenever the signal sends a value, and
// return a new RACSignal that merges all of the signals returned from the block
// into a single signal.
[[[[client
logInUser]
flattenMap:^(User *user) {
// Return a signal that loads cached messages for the user.
return [client loadCachedMessagesForUser:user];
}]
flattenMap:^(NSArray *messages) {
// Return a signal that fetches any remaining messages.
return [client fetchMessagesAfterMessage:messages.lastObject];
}]
subscribeCompleted:^{
NSLog(@"Fetched all messages.");
}];
RAC even makes it easy to bind to the result of an asynchronous operation:
// Create a one-way binding so that self.imageView.image will be set the user's
// avatar as soon as it's downloaded.
//
// The hypothetical -fetchUserWithUsername: method returns a signal which sends
// the user.
//
// -deliverOn: creates new signals that will do their work on other queues. In
// this example, it's used to move work to a background queue and then back to the main thread.
//
// -map: calls its block with each user that's fetched and returns a new
// RACSignal that sends values returned from the block.
RAC(self.imageView.image) = [[[[client
fetchUserWithUsername:@"joshaber"]
deliverOn:[RACScheduler scheduler]]
map:^(User *user) {
// Download the avatar (this is done on a background queue).
return [[NSImage alloc] initWithContentsOfURL:user.avatarURL];
}]
// Now the assignment will be done on the main thread.
deliverOn:RACScheduler.mainThreadScheduler];
That demonstrates some of what RAC can do, but it doesn't demonstrate why RAC is so powerful. It's hard to appreciate RAC from README-sized examples, but it makes it possible to write code with less state, less boilerplate, better code locality, and better expression of intent.
For more sample code, check out the Mac or iOS demos. Additional information about RAC can be found in the Documentation folder.
Upon first glance, ReactiveCocoa is very abstract, and it can be difficult to understand how to apply it to concrete problems.
Here are some of the use cases that RAC excels at.
Much of Cocoa programming is focused on reacting to user events or changes in application state. Code that deals with such events can quickly become very complex and spaghetti-like, with lots of callbacks and state variables to handle ordering issues.
Patterns that seem superficially different, like UI callbacks, network responses, and KVO notifications, actually have a lot in common. RACSignal unifies all these different APIs so that they can be composed together and manipulated in the same way.
For example, the following code:
- (void)viewDidLoad {
[super viewDidLoad];
[self.usernameTextField addTarget:self action:@selector(updateLogInButton) forControlEvents:UIControlEventEditingChanged];
[self.passwordTextField addTarget:self action:@selector(updateLogInButton) forControlEvents:UIControlEventEditingChanged];
[self.logInButton addTarget:self action:@selector(logInPressed:) forControlEvents:UIControlEventTouchUpInside];
}
- (void)updateLogInButton {
BOOL textFieldsNonEmpty = self.usernameTextField.text.length > 0 && self.passwordTextField.text.length > 0;
BOOL readyToLogIn = ![[LoginManager sharedManager] isLoggingIn] && !self.loggedIn;
self.logInButton.enabled = textFieldsNonEmpty && readyToLogIn;
}
- (IBAction)logInPressed:(UIButton *)sender {
[[LoginManager sharedManager]
logInWithUsername:self.usernameTextField.text
password:self.passwordTextField.text
success:^{
self.loggedIn = YES;
} failure:^(NSError *error) {
[self presentError:error];
}];
}
- (void)loggedOut:(NSNotification *)notification {
self.loggedIn = NO;
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
if ([object isEqual:[LoginManager sharedManager]] && [keyPath isEqualToString:@"loggingIn"]) {
[self updateLogInButton];
}
}
… could be expressed in RAC like so:
- (void)viewDidLoad {
[super viewDidLoad];
@weakify(self);
RAC(self.logInButton.enabled) = [RACSignal
combineLatest:@[
self.usernameTextField.rac_textSignal,
self.passwordTextField.rac_textSignal,
RACAbleWithStart(LoginManager.sharedManager, loggingIn),
RACAbleWithStart(self.loggedIn)
] reduce:^(NSString *username, NSString *password, NSNumber *loggingIn, NSNumber *loggedIn) {
return @(username.length > 0 && password.length > 0 && !loggingIn.boolValue && !loggedIn.boolValue);
}];
[[self.logInButton rac_signalForControlEvents:UIControlEventTouchUpInside] subscribeNext:^(UIButton *sender) {
@strongify(self);
RACSignal *loginSignal = [[LoginManager sharedManager]
logInWithUsername:self.usernameTextField.text
password:self.passwordTextField.text];
[loginSignal subscribeError:^(NSError *error) {
@strongify(self);
[self presentError:error];
} completed:{
@strongify(self);
self.loggedIn = YES;
}];
}];
}
Dependencies are most often found in network requests, where a previous request to the server needs to complete before the next one can be constructed, and so on:
[client logInWithSuccess:^{
[client loadCachedMessagesWithSuccess:^(NSArray *messages) {
[client fetchMessagesAfterMessage:messages.lastObject success:^(NSArray *nextMessages) {
NSLog(@"Fetched all messages.");
} failure:^(NSError *error) {
[self presentError:error];
}];
} failure:^(NSError *error) {
[self presentError:error];
}];
} failure:^(NSError *error) {
[self presentError:error];
}];
ReactiveCocoa makes this pattern particularly easy:
[[[[client logIn]
sequenceNext:^{
return [client loadCachedMessages];
}]
flattenMap:^(NSArray *messages) {
return [client fetchMessagesAfterMessage:messages.lastObject];
}]
subscribeError:^(NSError *error) {
[self presentError:error];
} completed:^{
NSLog(@"Fetched all messages.");
}];
Working with independent data sets in parallel and then combining them into a final result is non-trivial in Cocoa, and often involves a lot of synchronization:
__block NSArray *databaseObjects;
__block NSArray *fileContents;
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
@synchronized (self) {
databaseObjects = [databaseClient fetchObjectsMatchingPredicate:predicate];
if (fileContents != nil) {
[self finishProcessingDatabaseObjects:databaseObjects fileContents:fileContents];
NSLog(@"Done processing");
}
}
});
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
NSMutableArray *filesInProgress = [NSMutableArray array];
for (NSString *path in files) {
[filesInProgress addObject:[NSData dataWithContentsOfFile:path]];
}
@synchronized (self) {
fileContents = [filesInProgress copy];
if (databaseObjects != nil) {
[self finishProcessingDatabaseObjects:databaseObjects fileContents:fileContents];
NSLog(@"Done processing");
}
}
});
The above code can be cleaned up and optimized by simply composing signals:
RACSignal *databaseSignal = [[databaseClient
fetchObjectsMatchingPredicate:predicate]
subscribeOn:[RACScheduler schedulerWithPriority:RACSchedulerPriorityDefault]];
RACSignal *fileSignal = [RACSignal start:^(BOOL *success, NSError **error) {
NSMutableArray *filesInProgress = [NSMutableArray array];
for (NSString *path in files) {
[filesInProgress addObject:[NSData dataWithContentsOfFile:path]];
}
return [filesInProgress copy];
}];
[[RACSignal
combineLatest:@[ databaseSignal, fileSignal ]
reduce:^(NSArray *databaseObjects, NSArray *fileContents) {
[self finishProcessingDatabaseObjects:databaseObjects fileContents:fileContents];
}]
subscribeCompleted:^{
NSLog(@"Done processing");
}];
Higher-order functions like map
, filter
, fold
/reduce
are sorely missing
from Foundation, leading to loop-focused code like this:
NSMutableArray *results = [NSMutableArray array];
for (NSString *str in strings) {
if (str.length < 2) {
continue;
}
NSString *newString = [str stringByAppendingString:@"foobar"];
[results addObject:newString];
}
RACSequence allows any Cocoa collection to be manipulated in a uniform and declarative way:
RACSequence *results = [[strings.rac_sequence
filter:^ BOOL (NSString *str) {
return str.length >= 2;
}]
map:^(NSString *str) {
return [str stringByAppendingString:@"foobar"];
}];
To add RAC to your application:
- Add the ReactiveCocoa repository as a submodule of your application's
repository. Make sure to update the submodules within with
git submodule update -i --recursive
- Drag and drop
ReactiveCocoaFramework/ReactiveCocoa.xcodeproj
into your application's Xcode project or workspace. - On the "Build Phases" tab of your application target, add RAC to the "Link
Binary With Libraries" phase.
- On iOS, add
libReactiveCocoa-iOS.a
. - On OS X, add
ReactiveCocoa.framework
. RAC must also be added to any "Copy Frameworks" build phase. If you don't already have one, simply add a "Copy Files" build phase and target the "Frameworks" destination.
- On iOS, add
- Add
$(BUILD_ROOT)/../IntermediateBuildFilesPath/UninstalledProducts/include $(inherited)
to the "Header Search Paths" build setting (this is only necessary for archive builds, but it has no negative effect otherwise). - If you added RAC to a project (not a workspace), you will also need to add the appropriate RAC target to the "Target Dependencies" of your application.
If you would prefer to use CocoaPods, there are some ReactiveCocoa podspecs that have been generously contributed by third parties.
To see a project already set up with RAC, check out the Mac or iOS demos.
ReactiveCocoa is based on .NET's Reactive Extensions (Rx). Most of the principles of Rx apply to RAC as well. There are some really good Rx resources out there: