What is Kurumi?
Kurumi is a tool written in Go that lets you creating wavetables for various wavetable soundchips such as the Namco 163, the Konami SCC, the PC-Engine, etc...
It uses the power of FM Synthesis to produce the waveforms. Turn your Famicom with N163 into a MegaDrive!
There is PWM and filters such as lowpass, highpass and bandpass, so you can turn your Namco 163 and your SCC into a Commodore 64 SID. You can even reproduce some AY-3 buzzer sounds.
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4 Operators FM Synthesis, with other modes such as :
- OR
- XOR
- AND
- NAND
- ADD
- SUB
- MUL
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Approximately 40 waveforms to choose from!
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Arbitrary waveform per operator!
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ADSR on volume/modulation level
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ADSR on filters
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Arbitrary volume/modulation level envelope
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Detune
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Phase
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Arbitrary phase envelope
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Modulation Matrix : Build your own algorithms!
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12 Algorithms presets for people that are used to Yamaha's algorithms
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Pulse width modulation : Turn your wavetable chip into a SID!
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ADSR on pulse width
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Multiple filters such as lowpass, highpass, bandpass, ... to make your wavetable chip SID'ing even harder!
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Export to dn-FamiTracker instrument
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Export to Furnace Wavetable (.FUW)
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Export to text
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Export to .WAV! Use Kurumi as a sampler!
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Piano to preview your patches
You can join the official Kurumi Discord server for sharing Kurumi related stuff such as patches, songs you made, tips and so on. I also provide support here : https://discord.gg/ZCZEZsqE7w