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Version v0.4a
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sztupy committed Feb 14, 2015
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262 changes: 262 additions & 0 deletions IanOut/DDEX4.001
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# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

!IF "$(CFG)" == ""
CFG=ddex4 - Win32 Debug
!MESSAGE No configuration specified. Defaulting to ddex4 - Win32 Debug.
!ENDIF

!IF "$(CFG)" != "ddex4 - Win32 Release" && "$(CFG)" != "ddex4 - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ddex4.mak" CFG="ddex4 - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ddex4 - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "ddex4 - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF

!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
################################################################################
# Begin Project
# PROP Target_Last_Scanned "ddex4 - Win32 Debug"
MTL=mktyplib.exe
CPP=cl.exe
RSC=rc.exe

!IF "$(CFG)" == "ddex4 - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
OUTDIR=.\Release
INTDIR=.\Release

ALL : "$(OUTDIR)\ddex4.exe"

CLEAN :
-@erase "$(INTDIR)\ddex4.obj"
-@erase "$(INTDIR)\ddex4.res"
-@erase "$(INTDIR)\ddutil.obj"
-@erase "$(OUTDIR)\ddex4.exe"

"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
CPP_PROJ=/nologo /ML /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D\
"_WINDOWS" /Fp"$(INTDIR)/ddex4.pch" /YX /Fo"$(INTDIR)/" /c
CPP_OBJS=.\Release/
CPP_SBRS=.\.
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/ddex4.res" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/ddex4.bsc"
BSC32_SBRS= \

LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 dxguid.lib ddraw.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /machine:I386
LINK32_FLAGS=dxguid.lib ddraw.lib kernel32.lib user32.lib gdi32.lib\
winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib\
uuid.lib /nologo /subsystem:windows /incremental:no\
/pdb:"$(OUTDIR)/ddex4.pdb" /machine:I386 /out:"$(OUTDIR)/ddex4.exe"
LINK32_OBJS= \
"$(INTDIR)\ddex4.obj" \
"$(INTDIR)\ddex4.res" \
"$(INTDIR)\ddutil.obj"

"$(OUTDIR)\ddex4.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ELSEIF "$(CFG)" == "ddex4 - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
OUTDIR=.\Debug
INTDIR=.\Debug

ALL : "$(OUTDIR)\ddex4.exe"

CLEAN :
-@erase "$(INTDIR)\ddex4.obj"
-@erase "$(INTDIR)\ddex4.res"
-@erase "$(INTDIR)\ddutil.obj"
-@erase "$(INTDIR)\vc40.idb"
-@erase "$(INTDIR)\vc40.pdb"
-@erase "$(OUTDIR)\ddex4.exe"
-@erase "$(OUTDIR)\ddex4.ilk"
-@erase "$(OUTDIR)\ddex4.pdb"

"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "WIN32" /D\
"_DEBUG" /D "_WINDOWS" /Fp"$(INTDIR)/ddex4.pch" /YX /Fo"$(INTDIR)/"\
/Fd"$(INTDIR)/" /c
CPP_OBJS=.\Debug/
CPP_SBRS=.\.
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /win32
MTL_PROJ=/nologo /D "_DEBUG" /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/ddex4.res" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/ddex4.bsc"
BSC32_SBRS= \

LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:I386
# ADD LINK32 dxguid.lib ddraw.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:I386
LINK32_FLAGS=dxguid.lib ddraw.lib kernel32.lib user32.lib gdi32.lib\
winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib\
uuid.lib /nologo /subsystem:windows /incremental:yes\
/pdb:"$(OUTDIR)/ddex4.pdb" /debug /machine:I386 /out:"$(OUTDIR)/ddex4.exe"
LINK32_OBJS= \
"$(INTDIR)\ddex4.obj" \
"$(INTDIR)\ddex4.res" \
"$(INTDIR)\ddutil.obj"

"$(OUTDIR)\ddex4.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ENDIF

.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<

.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<

.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<

.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<

.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<

.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<

################################################################################
# Begin Target

# Name "ddex4 - Win32 Release"
# Name "ddex4 - Win32 Debug"

!IF "$(CFG)" == "ddex4 - Win32 Release"

!ELSEIF "$(CFG)" == "ddex4 - Win32 Debug"

!ENDIF

################################################################################
# Begin Source File

SOURCE=.\ddex4.cpp
DEP_CPP_DDEX4=\
"..\..\include\ddutil.h"\
".\resource.h"\


"$(INTDIR)\ddex4.obj" : $(SOURCE) $(DEP_CPP_DDEX4) "$(INTDIR)"


# End Source File
################################################################################
# Begin Source File

SOURCE=.\ddex4.rc
DEP_RSC_DDEX4_=\
".\ALL.BMP"\
".\resource.h"\


"$(INTDIR)\ddex4.res" : $(SOURCE) $(DEP_RSC_DDEX4_) "$(INTDIR)"
$(RSC) $(RSC_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=.\ddutil.cpp
DEP_CPP_DDUTI=\
"..\..\include\ddutil.h"\


"$(INTDIR)\ddutil.obj" : $(SOURCE) $(DEP_CPP_DDUTI) "$(INTDIR)"


# End Source File
################################################################################
# Begin Source File

SOURCE=.\ddutil.h

!IF "$(CFG)" == "ddex4 - Win32 Release"

!ELSEIF "$(CFG)" == "ddex4 - Win32 Debug"

!ENDIF

# End Source File
################################################################################
# Begin Source File

SOURCE=.\resource.h

!IF "$(CFG)" == "ddex4 - Win32 Release"

!ELSEIF "$(CFG)" == "ddex4 - Win32 Debug"

!ENDIF

# End Source File
# End Target
# End Project
################################################################################
10 changes: 10 additions & 0 deletions IanOut/DDEX4.DEF
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NAME ddex4.exe

DESCRIPTION 'Direct Draw Example Program 4 (C) Microsoft 1995-1999'

SECTIONS
.bss READ WRITE
.data READ WRITE
.idata READ WRITE
.rdata READ WRITE
.rsrc READ WRITE
29 changes: 29 additions & 0 deletions IanOut/DDEX4.DSW
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Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!

###############################################################################

Project: "ddex4"=.\ddex4.dsp - Package Owner=<4>

Package=<5>
{{{
}}}

Package=<4>
{{{
}}}

###############################################################################

Global:

Package=<5>
{{{
}}}

Package=<3>
{{{
}}}

###############################################################################

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