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main.yml
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# Unity automatic test
# See: https://game.ci/docs/github/getting-started
name: CI
# Controls when the action will run.
on:
# Triggers the workflow on push or pull request events but only for the main branch
push:
branches: [ main ]
pull_request:
branches: [ main ]
# Allows you to run this workflow manually from the Actions tab
workflow_dispatch:
# A workflow run is made up of one or more jobs that can run sequentially or in parallel
jobs:
# This workflow contains a single job called "test"
test:
# The type of runner that the job will run on
runs-on: ubuntu-latest
# Steps represent a sequence of tasks that will be executed as part of the job
steps:
# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it
- uses: actions/checkout@v2
- name: Cache
uses: actions/cache@v2.1.3
with:
# A list of files, directories, and wildcard patterns to cache and restore
path: Library
# An explicit key for restoring and saving the cache
key: Library
- name: Unity - Test runner
uses: game-ci/unity-test-runner@v2.0-alpha-1
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
unityVersion: 2019.4.2f1