This project was a hands-on way to introduce you to many new Rust concepts: let, match, functions, the use of external crates, and more. In the next few chapters, you’ll learn about these concepts in more detail. Chapter 3 covers concepts that most programming languages have, such as variables, data types, and functions, and shows how to use them in Rust. Chapter 4 explores ownership, a feature that makes Rust different from other languages. Chapter 5 discusses structs and method syntax, and Chapter 6 explains how enums work.
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tanvir1017/guessing-game-rust
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The guessing game program will ask for user input, process that input, and check that the input is in the expected form. To start, it’ll allow the player to input a guess of number.
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