Skip to content

Bug Fixes

Pre-release
Pre-release
Compare
Choose a tag to compare
@tastybento tastybento released this 16 Jul 23:44

Bug Fixes

  • [Medium] Fixed bug with top ten and warp GUI's allowing removal of heads because language titles don't match.
  • [Medium] Island fly was lost when going through a portal to the Nether. Players with the permission could log out and log back in and get fly mode in the Nether. Island fly was also lost in a few other instances giving an inconsistent user experience.
  • [Medium] The spawn block was not working for teleporting, e.g., determining where to teleport to in the nether. Now, if a spawn block is defined in the schematic section and exists in the schematic, players will teleport to that exact position instead of a random safe position. If that position becomes unsafe, the player will be teleported some random place that is safe. If a portal exists, the player will always go to the portal and the spawn point will be ignored.
  • [Medium] Specific spawner types could not be sold in the mini shop. Now, the spawner type can be specified in the extra: line. It works by adding lore to the spawner with the name of the spawner type on it. When the spawner is placed, the plugin will set the spawner to that type.
  • [Medium] Players were not taking damage from Ghasts if no TNT damage setting was true.
  • [Medium] Schematics were not pasting burning furnaces or items inside inventory holders, like trapped chests, dispensers, hoppers, droppers, furnaces, etc. Other schematic compatibility issues were improved too.
  • [Medium] Entity limits were not counting or limiting vehicles, like minecarts, hopper minecarts, etc.
  • [Medium] API: Island Enter and Exit events were not always called, especially during teleports.
  • [Medium] API: Island level is now a long type. int values are deprecated. Large island levels were showing as negative or zero values.
  • [Medium] API: Deprecated Island level event removed.
  • [Minor] If a mob spawner hit the entity limit for an island, players near to it would get spam in the chat telling them the limit was reached. Changed so that mob spawners are now silent.
  • [Minor] Ops could not toggle spawn settings in the GUI unless they had settings permissions.
  • [Minor] Blockvalues.yml did not have 1.12 blocks - added (all value 1)
  • [Minor] Color codes were not working for various panels/GUIs with items.
  • [Minor] API: Added IslandChangeOwnerEvent to API
  • [Minor] API: Added isTeamLeader(UUID) method
  • [Minor] Color codes were not working for challenge item lore.
  • [Minor] Various locale fixes for typos, etc.