From 66b7125534f37836e03753e9f245d57fb144b4a0 Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Fri, 12 Apr 2024 19:31:25 +0000 Subject: [PATCH 1/2] Bump ppy.osu.Game from 2024.312.0 to 2024.412.0 Bumps [ppy.osu.Game](https://github.com/ppy/osu) from 2024.312.0 to 2024.412.0. - [Release notes](https://github.com/ppy/osu/releases) - [Commits](https://github.com/ppy/osu/compare/2024.312.0...2024.412.0) --- updated-dependencies: - dependency-name: ppy.osu.Game dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] --- osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj b/osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj index 7075d6a7..472d9568 100644 --- a/osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj +++ b/osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj @@ -35,7 +35,7 @@ - + From 592f1374ae3666f84e29f759e077f0c7faed6498 Mon Sep 17 00:00:00 2001 From: Derrick Timmermans Date: Sat, 13 Apr 2024 10:25:14 +0200 Subject: [PATCH 2/2] Fix Resume overlay test --- osu.Game.Rulesets.Tau.Tests/TestSceneResumeOverlay.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Tau.Tests/TestSceneResumeOverlay.cs b/osu.Game.Rulesets.Tau.Tests/TestSceneResumeOverlay.cs index 78109b9d..3257b91f 100644 --- a/osu.Game.Rulesets.Tau.Tests/TestSceneResumeOverlay.cs +++ b/osu.Game.Rulesets.Tau.Tests/TestSceneResumeOverlay.cs @@ -3,6 +3,7 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Game.Rulesets.Tau.UI; +using osu.Game.Rulesets.UI; using osu.Game.Screens.Play; using osu.Game.Tests.Visual; @@ -16,7 +17,7 @@ public partial class TestSceneResumeOverlay : OsuManualInputManagerTestScene public TestSceneResumeOverlay() { ManualTauInputManager tauInputManager; - CursorContainer cursor; + GameplayCursorContainer cursor; ResumeOverlay resume; bool resumeFired = false; @@ -25,7 +26,7 @@ public TestSceneResumeOverlay() { Children = new Drawable[] { - cursor = new CursorContainer(), + cursor = new GameplayCursorContainer(), resume = new TauResumeOverlay() { GameplayCursor = cursor