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A basic clone of the classic game Tetris, written in C++ using SDL. (2015/16)

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tbentham/TetrisClone

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TetrisClone

A basic clone of the classic game Tetris, written in C++ using SDL. (2015/16)

Classes

  • TetrisClone - General container and controller for the game.
  • GameState - Superclass for multiple game states.
  • TitleGameState - Game state where title and main menu are displayed.
  • PlayGameState - Game state where game is actually played.
  • ScoreGameState - Game state where scores are recorded and displayed.
  • Menu - Main menu of options displayed during the title game state.
  • Field - Handles game blocks during the play game state.
  • Scoreboard - Handles score data and displays scores during the score game state.
  • Texture - Wrapper for 'SDL_Texture' class ( based on code by Lazy Foo' Productions ).

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A basic clone of the classic game Tetris, written in C++ using SDL. (2015/16)

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