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Releases: tekunotri/middle-mann-tf2c

1.33 - i would like to stop messing with targetids now

01 May 13:18
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1.31 hotfix

27 Apr 00:27
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4:3 health fixed for myself mostly, nothing's changed if you use 16:9, move on

1.3 - 4 team support

26 Apr 09:45
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i work entirely out of spite, enjoy.
image

  • added proper 4team support (no more discolored meters or anything of the sort)
  • fixed overlap with heavy sandvich and chekhov
  • reimplemented some menus from live tf2
  • cleaned up clientscheme
  • made control point capturing meter a bit brighter and adjusted meter while
  • adjusted health to be consistent with ammo

Full Changelog: v1.21...1.3

1.21 - hotfix

11 Jan 12:20
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fixed targetid oopsies

1.2 - some bigger fixes and enhancements

26 Dec 21:13
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fixed overlaps
added new votehud
added new class selection
adjusted positions of some things (targetid, engineer metal, demoman sticky charge, etc)

Full Changelog: 1.1.2...1.2

1.1.2 - bugfix

26 Dec 19:34
746205f
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fixed game not launching correctly due to valve.rc

Full Changelog: v1...1.1.2

v1.1 - slowly reimplementing features

10 Sep 16:04
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  • readded a lot of the middle mann stuff (spec mode, targetid, scoreboard, etc etc.)
  • slimmed down disguise panel
  • put last damage done in the correct spot
  • polished the hud a bit.

Full Changelog: https://github.com/TechnoSL/middle-mann-tf2c/commits/v1.1

v1 - "alpha" release

10 Sep 16:05
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Pre-release

rough draft, hud works. but is a bit broken