From 3a81bb4db04a33308dfa9ae5fe49bfcc728a3a53 Mon Sep 17 00:00:00 2001 From: tetracorp Date: Sat, 16 Nov 2024 12:49:01 +0000 Subject: [PATCH] Todo list --- docs/_posts/2024-09-07-introduction.md | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) diff --git a/docs/_posts/2024-09-07-introduction.md b/docs/_posts/2024-09-07-introduction.md index a95da91..25e35eb 100644 --- a/docs/_posts/2024-09-07-introduction.md +++ b/docs/_posts/2024-09-07-introduction.md @@ -33,6 +33,29 @@ As usual, the goals are to document the game mechanics and extract graphics and map data. I also hope to discover the truth of whether the infinite hit points cheat involving apples and rabbit pies is real or fake. +### Progress + +To date, the project has made notable discoveries, including: + +- Decoded the [map format](../data/map-format.html), + including triggers, switches, and monster spawn locations, and presented + annotated maps. +- Ripped the game's graphics, both + [graphics files](../data/graphics.html) and + [internal graphics](../data/internal-graphics.html). +- Debunked the [cheat](../analysis/cheats.html) involving throwing apples at a + shield. +- Made a rudimentary analysis of the + [experience and level system](../analysis/experience.html). + +Still to determine: + +- How damage is calculated +- How statistics affect combat mechanics +- How statistics increase with level +- Build a table of items and their statistics +- The exact mechanics of each spell + ### Thanks - howprice for [Aira Force](https://howprice.itch.io/aira-force) disassembler