Releases: tewlwolow/Vapourmist
Releases · tewlwolow/Vapourmist
v4.3.1
v4.3.0
- 6a8b4a2 v4.3.0
- e0129d5 CLOUDS: Remove debug
- 50b528a CLOUDS: Removed colour mix - looked rubbish
- 931eeea TEX: Swapped tex3
- c62b3e6 Fix randomness and sizes
- d3ee3bc TEX: Brightness fixes
- 3751837 INT: Fixed too wild variation in heights
- 0ba1f5b TEX: Remade textures
- c4b8dcf CLOUDS: Wider coverage
- c5ef552 NIF: Stagger position and rotation
- 8bfbfa1 MIST: Fix possible mist interior bug as well
- 23f9d49 CLOUDS: Fix clouds spawning in interior when weather changes
- 13aebea INT: Better int shader position
- 45ebc7c INT: Added NIF size param
- 39a9557 INT: Removed debug messages
- 70ac226 INT: Reintroduced shader zpos
- ae4cd21 SHADER: Added hider when undewater
- 6cb9861 INT: Revamped settings
- 287e263 NIF: Redone interior nif
- cfe0396 CLOUDS: Reduce max sizes, whoa
- afe9ab6 CLOUDS: More varied sizes
- c4748e8 SHADER: Slower, more varied
- 7e95333 INTERIOR: Changed shader values to less dense
- 60715f7 SHADER: Fixed category
v4.2.0
v4.1.1
v4.1.0
- c134c77 v4.1.0
- 412a788 INT: Added Bloodmoon caves
- 62df8af MISTNIF: Cull fog when underwater
- 8dc5c50 CLOUDS: Value fixes to reduce flickering
- 36e28e1 INT: Add more static names
- 3a69270 MISTNIF: Allow lower mist
- dc75df7 INT: More interesting placement
- d83f962 INT: Cull interior fog when underwater
- 772e4d6 CLOUDS/MIST: Fix appCull switch boolean check
- 2277ec6 EVENTS: Priority fixes
- bfe5c70 INT: Colour and density changes
- 72277f7 INT: Added shader for interiors
- 635c384 TEX: Better interior texture
- 3f1c539 SHADER: Full dithering
- cb316e7 INT: Less white
- 4a9ea52 MISTSH: Shorter fade
- 26336e0 MIST: Less white
v4.0.3
v4.0.2
v4.0.1
- 44c91a3 v4.0.1
- ee2ef52 CLOUDS: Less birthrate to reduce alpha blend issues
- 7d900f8 MISTNIF: Birthrate and white nerfed
- f77c9a6 TEX: Better res for int texture
- 45cb720 RDM: Added colliding particles TODO
- 56bfe03 RDM: Added interior shader TODO
- 7803bcd TEX: Cleaned mist3
- 555f64f INT: Fixed tracker logic
- 7fe2487 TEX: Less opaque interior texture
- 52b94a8 README cap
- a0a17fe Added feature tracker
v4.0.0
- 72ef71e v4.0.0
- 7e7e028 Denser Overcast shader
- 151716b More varied depth and height for clouds
- a0da069 Small NIF optimisations
- a0127bc Alpha fixes
- 2f1e13e Density and radii values
- 1ca59b4 Colour and alpha fixes
- a49ed82 More varied textures
- 4fe2602 Fix rogue return
- 2a54c8d Faster post-rain onset
- e870300 Update logo
v4.0.0-beta
- 3f49196 v4.0.0-beta
- acfad78 v4.0.0-beta
- a9be260 v4.0.0-beta
- b9eb104 Name fixes, force density to 0
- fb1c5d2 Naming fixes
- 790cde5 Some guard rails
- 1bb175a Allow lower clouds
- 9715ec2 Bump timer
- 8c72f65 Bump timer
- fee449e Colour
- f607c8e Bring back my girls!
- b1829a6 Density and radii fixes
- d20b814 Colour fixes
- a66cddf Expose new stuff to MCM
- 9d54d88 Try new defaults
- 4d8811c Less alpha
- caebc40 Values shuffle
- a672163 Flatten mist textures alongside Y
- e884449 Position, density, timer
- b9dba0f Timer, sizes
- 03b3e13 Faster timer
- d0e0542 Alpha and max vert count fixes
- 70de4b0 birthRate fixes
- 33f56d5 Remove angle and speed from lua
- 7ef1aaa Clamp draw distance for mist nifs
- b485ccd First jab at mist nif handler, cleanup
- 434bd5a Node naming fixes
- 273c611 Colour fixes from lua
- 68239ce Control travel etc.
- dc21e0b Flatter tex3 for more variety
- 5238d4a New logo
- 8bcdf0c Logic fixes
- 75a3da5 Removed debug
- 8fa5bcf Formatting
- f6b77e8 Mist value fixes
- a83c7ac Fixed faders
- 47bac48 Remove fogDistance coeff
- eb6e02a Logic flow fixes
- fc87505 Nil checks, timer
- ef2d528 Timer nil checks
- fc2b6ed Less birt rate
- 3e7b4d4 Basic post-rain and faders
- 4d84107 Basic post-rain and faders
- 86241d6 Shader name to constant
- 4a7900f Less movement
- 81d2ff2 Shader colour fixes
- 22902cf Less noise
- 54cc039 Slower shader 'movement'
- e8bfce6 Less sky RGB in the mix
- 1fc76b0 Bumped action versions