Preview
Pre-releaseThis is a preview version of the Crowd Control mutator.
To Install
Place the two files into the System folder in your Unreal Tournament installation. The mutator should now be available to select.
Usage
Once installed, start your game (Practice mode, Local Hosting, or on a Dedicated Server). Once started, log in as an admin (Go to console and use "adminlogin "). Once logged in, you can configure the IP where the Crowd Control client (or OfflineCrowdControl script) is running. To do this, go to the console and type
mutate cc setip
Once the IP has been set, the mutator will likely automatically connect on its own. If not, you can initiate a reconnect by going to the console and using
mutate cc reconnect
Crowd Control
Currently there isn't official support in the Crowd Control client, but there is an attached CCPAK file which can be used in the Crowd Control client by selecting "Crowd Control Custom Game Pak (Beta)" as your game, then loading the CCPAK.
More information about using this mutator can be found in the README file