diff --git a/Common/Scripts/Agents/AI/Graph/Actions/AIActionMMFeedbacksNode.cs b/Common/Scripts/Agents/AI/Graph/Actions/AIActionMMFeedbacksNode.cs
new file mode 100644
index 0000000..c131ffc
--- /dev/null
+++ b/Common/Scripts/Agents/AI/Graph/Actions/AIActionMMFeedbacksNode.cs
@@ -0,0 +1,27 @@
+using MoreMountains.CorgiEngine;
+using MoreMountains.Feedbacks;
+using MoreMountains.Tools;
+using TheBitCave.MMToolsExtensions.AI.Graph;
+using UnityEngine;
+
+namespace TheBitCave.CorgiExensions.AI.Graph
+{
+ ///
+ /// A node representing a Corgi action.
+ ///
+ [CreateNodeMenu("AI/Action/MMFeedbacks")]
+ public class AIActionMMFeedbacksNode : AIActionNode
+ {
+ public MMFeedbacks targetFeedbacks;
+ public bool onlyPlayWhenEnteringState = true;
+
+ public override AIAction AddActionComponent(GameObject go)
+ {
+ var action = go.AddComponent();
+ action.Label = label;
+ action.OnlyPlayWhenEnteringState = onlyPlayWhenEnteringState;
+ action.TargetFeedbacks = targetFeedbacks;
+ return action;
+ }
+ }
+}
\ No newline at end of file
diff --git a/Common/Scripts/Agents/AI/Graph/Actions/AIActionMMFeedbacksNode.cs.meta b/Common/Scripts/Agents/AI/Graph/Actions/AIActionMMFeedbacksNode.cs.meta
new file mode 100644
index 0000000..5d9f504
--- /dev/null
+++ b/Common/Scripts/Agents/AI/Graph/Actions/AIActionMMFeedbacksNode.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 1a4eff87826880f419109d4a3bf40bce
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Common/Scripts/Agents/AI/Graph/Actions/AIActionSwapBrainNode.cs b/Common/Scripts/Agents/AI/Graph/Actions/AIActionSwapBrainNode.cs
new file mode 100644
index 0000000..6a027c8
--- /dev/null
+++ b/Common/Scripts/Agents/AI/Graph/Actions/AIActionSwapBrainNode.cs
@@ -0,0 +1,24 @@
+using MoreMountains.CorgiEngine;
+using MoreMountains.Tools;
+using TheBitCave.MMToolsExtensions.AI.Graph;
+using UnityEngine;
+
+namespace TheBitCave.CorgiExensions.AI.Graph
+{
+ ///
+ /// A node representing a Corgi action.
+ ///
+ [CreateNodeMenu("AI/Action/Swap Brain")]
+ public class AIActionSwapBrainNode : AIActionNode
+ {
+ public AIBrain newAIBrain;
+
+ public override AIAction AddActionComponent(GameObject go)
+ {
+ var action = go.AddComponent();
+ action.Label = label;
+ action.NewAIBrain = newAIBrain;
+ return action;
+ }
+ }
+}
\ No newline at end of file
diff --git a/Common/Scripts/Agents/AI/Graph/Actions/AIActionSwapBrainNode.cs.meta b/Common/Scripts/Agents/AI/Graph/Actions/AIActionSwapBrainNode.cs.meta
new file mode 100644
index 0000000..a61b696
--- /dev/null
+++ b/Common/Scripts/Agents/AI/Graph/Actions/AIActionSwapBrainNode.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 9b7f271783c61a84781d3a47ed17d7c9
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Common/Scripts/Agents/AI/Graph/Actions/AIActionUnityEventsNode.cs b/Common/Scripts/Agents/AI/Graph/Actions/AIActionUnityEventsNode.cs
new file mode 100644
index 0000000..9a4eda5
--- /dev/null
+++ b/Common/Scripts/Agents/AI/Graph/Actions/AIActionUnityEventsNode.cs
@@ -0,0 +1,27 @@
+using MoreMountains.CorgiEngine;
+using MoreMountains.Tools;
+using TheBitCave.MMToolsExtensions.AI.Graph;
+using UnityEngine;
+using UnityEngine.Events;
+
+namespace TheBitCave.CorgiExensions.AI.Graph
+{
+ ///
+ /// A node representing a Corgi action.
+ ///
+ [CreateNodeMenu("AI/Action/Unity Events")]
+ public class AIActionUnityEventsNode : AIActionNode
+ {
+ public UnityEvent targetEvent;
+ public bool onlyPlayWhenEnteringState = true;
+
+ public override AIAction AddActionComponent(GameObject go)
+ {
+ var action = go.AddComponent();
+ action.Label = label;
+ action.OnlyPlayWhenEnteringState = onlyPlayWhenEnteringState;
+ action.TargetEvent = targetEvent;
+ return action;
+ }
+ }
+}
\ No newline at end of file
diff --git a/Common/Scripts/Agents/AI/Graph/Actions/AIActionUnityEventsNode.cs.meta b/Common/Scripts/Agents/AI/Graph/Actions/AIActionUnityEventsNode.cs.meta
new file mode 100644
index 0000000..6309253
--- /dev/null
+++ b/Common/Scripts/Agents/AI/Graph/Actions/AIActionUnityEventsNode.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: ca3e91c0fbe30f34c893eccdfb12bfc5
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionMMFeedbacksNodeEditor.cs b/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionMMFeedbacksNodeEditor.cs
new file mode 100644
index 0000000..7e711ec
--- /dev/null
+++ b/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionMMFeedbacksNodeEditor.cs
@@ -0,0 +1,24 @@
+using TheBitCave.MMToolsExtensions.AI.Graph;
+using UnityEditor;
+using XNodeEditor;
+
+namespace TheBitCave.CorgiExensions.AI.Graph
+{
+ [CustomNodeEditor(typeof(AIActionMMFeedbacksNode))]
+ public class AIActionMMFeedbacksNodeEditor : AIActionNodeEditor
+ {
+ private SerializedProperty _targetFeedbacks;
+ private SerializedProperty _onlyPlayWhenEnteringState;
+
+ protected override void SerializeAdditionalProperties()
+ {
+ _targetFeedbacks = serializedObject.FindProperty("targetFeedbacks");
+ _onlyPlayWhenEnteringState = serializedObject.FindProperty("onlyPlayWhenEnteringState");
+
+ serializedObject.Update();
+ NodeEditorGUILayout.PropertyField(_targetFeedbacks);
+ NodeEditorGUILayout.PropertyField(_onlyPlayWhenEnteringState);
+ serializedObject.ApplyModifiedProperties();
+ }
+ }
+}
\ No newline at end of file
diff --git a/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionMMFeedbacksNodeEditor.cs.meta b/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionMMFeedbacksNodeEditor.cs.meta
new file mode 100644
index 0000000..acbc570
--- /dev/null
+++ b/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionMMFeedbacksNodeEditor.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 8e814de8db840f145a298fb0e65ad819
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionShootNodeEditor.cs b/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionShootNodeEditor.cs
index 61fbd52..d76c02b 100644
--- a/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionShootNodeEditor.cs
+++ b/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionShootNodeEditor.cs
@@ -23,6 +23,5 @@ protected override void SerializeAdditionalProperties()
NodeEditorGUILayout.PropertyField(_targetOffset);
serializedObject.ApplyModifiedProperties();
}
-
}
}
\ No newline at end of file
diff --git a/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionSwapBrainNodeEditor.cs b/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionSwapBrainNodeEditor.cs
new file mode 100644
index 0000000..c750966
--- /dev/null
+++ b/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionSwapBrainNodeEditor.cs
@@ -0,0 +1,21 @@
+using TheBitCave.MMToolsExtensions.AI.Graph;
+using UnityEditor;
+using XNodeEditor;
+
+namespace TheBitCave.CorgiExensions.AI.Graph
+{
+ [CustomNodeEditor(typeof(AIActionSwapBrainNode))]
+ public class AIActionSwapBrainNodeEditor : AIActionNodeEditor
+ {
+ private SerializedProperty _newAIBrain;
+
+ protected override void SerializeAdditionalProperties()
+ {
+ _newAIBrain = serializedObject.FindProperty("newAIBrain");
+
+ serializedObject.Update();
+ NodeEditorGUILayout.PropertyField(_newAIBrain);
+ serializedObject.ApplyModifiedProperties();
+ }
+ }
+}
\ No newline at end of file
diff --git a/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionSwapBrainNodeEditor.cs.meta b/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionSwapBrainNodeEditor.cs.meta
new file mode 100644
index 0000000..ac829c3
--- /dev/null
+++ b/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionSwapBrainNodeEditor.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 76c8ef2013471de40b50bb92fb2704c3
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionUnityEventsNodeEditor.cs b/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionUnityEventsNodeEditor.cs
new file mode 100644
index 0000000..7a8eea2
--- /dev/null
+++ b/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionUnityEventsNodeEditor.cs
@@ -0,0 +1,24 @@
+using TheBitCave.MMToolsExtensions.AI.Graph;
+using UnityEditor;
+using XNodeEditor;
+
+namespace TheBitCave.CorgiExensions.AI.Graph
+{
+ [CustomNodeEditor(typeof(AIActionUnityEventsNode))]
+ public class AIActionUnityEventsNodeEditor : AIActionNodeEditor
+ {
+ private SerializedProperty _targetEvent;
+ private SerializedProperty _onlyPlayWhenEnteringState;
+
+ protected override void SerializeAdditionalProperties()
+ {
+ _targetEvent = serializedObject.FindProperty("targetEvent");
+ _onlyPlayWhenEnteringState = serializedObject.FindProperty("onlyPlayWhenEnteringState");
+
+ serializedObject.Update();
+ NodeEditorGUILayout.PropertyField(_targetEvent);
+ NodeEditorGUILayout.PropertyField(_onlyPlayWhenEnteringState);
+ serializedObject.ApplyModifiedProperties();
+ }
+ }
+}
\ No newline at end of file
diff --git a/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionUnityEventsNodeEditor.cs.meta b/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionUnityEventsNodeEditor.cs.meta
new file mode 100644
index 0000000..24f725e
--- /dev/null
+++ b/Common/Scripts/Agents/AI/Graph/Actions/Editor/AIActionUnityEventsNodeEditor.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: ad6d6e4018808ad49a6324a71fc76895
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Demos/AI/Minimal/Prefabs/Rectangle_HiveMind.prefab b/Demos/AI/Minimal/Prefabs/Rectangle_HiveMind.prefab
index f058d97..dd628ce 100644
--- a/Demos/AI/Minimal/Prefabs/Rectangle_HiveMind.prefab
+++ b/Demos/AI/Minimal/Prefabs/Rectangle_HiveMind.prefab
@@ -47,6 +47,8 @@ MonoBehaviour:
Feedbacks:
- {fileID: 4567110879981776275}
InitializationMode: 2
+ SafeMode: 3
+ AutoPlayOnStart: 0
DebugActive: 0
--- !u!114 &4567110879981776275
MonoBehaviour:
@@ -64,6 +66,7 @@ MonoBehaviour:
Label: Flicker
Chance: 100
Timing:
+ TimescaleMode: 0
InitialDelay: 0
CooldownDuration: 0
NumberOfRepeats: 0
@@ -75,6 +78,8 @@ MonoBehaviour:
TargetBPM: 120
DebugActive: 0
BoundRenderer: {fileID: 6270861596347291422}
+ Mode: 0
+ PropertyName: _Tint
FlickerDuration: 0.2
FlickerOctave: 0.04
FlickerColor: {r: 1, g: 0.078431375, b: 0.078431375, a: 1}
@@ -4693,6 +4698,7 @@ ParticleSystemRenderer:
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
@@ -4825,6 +4831,7 @@ SpriteRenderer:
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
+ m_RayTracingMode: 0
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
@@ -4854,7 +4861,7 @@ SpriteRenderer:
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 1, y: 1}
+ m_Size: {x: 2.56, y: 2.56}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
@@ -4897,7 +4904,7 @@ BoxCollider2D:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 2.56, y: 2.56}
- newSize: {x: 1, y: 1}
+ newSize: {x: 2.56, y: 2.56}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
@@ -4990,6 +4997,9 @@ MonoBehaviour:
MidHeightOneWayPlatformMask:
serializedVersion: 2
m_Bits: 67108864
+ StairsMask:
+ serializedVersion: 2
+ m_Bits: 0
DetachmentMethod: 1
SafeSetTransform: 0
StandingOn: {fileID: 0}
@@ -5041,6 +5051,7 @@ MonoBehaviour:
CharacterModel: {fileID: 0}
CameraTarget: {fileID: 0}
CameraTargetSpeed: 5
+ AdditionalAbilityNodes: []
FlipModelOnDirectionChange: 1
ModelFlipValue: {x: -1, y: 1, z: 1}
RotateModelOnDirectionChange: 0
@@ -5049,6 +5060,7 @@ MonoBehaviour:
SendStateChangeEvents: 1
SendStateUpdateEvents: 1
AirborneDistance: 0.5
+ CharacterBrain: {fileID: 0}
--- !u!114 &6270861596347291495
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -5064,12 +5076,22 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
WalkSpeed: 4.5
MovementSpeedMultiplier: 1
PushSpeedMultiplier: 1
+ StateSpeedMultiplier: 1
+ FlipCharacterToFaceDirection: 1
+ ReadInput: 1
InstantAcceleration: 0
InputThreshold: 0.1
+ AirControl: 1
+ AllowFlipInTheAir: 1
+ ActiveAfterDeath: 0
TouchTheGroundFeedback: {fileID: 0}
+ MinimumAirTimeBeforeFeedback: 0.2
+ StopWalkingWhenCollidingWithAWall: 0
--- !u!114 &6270861596347291494
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -5085,10 +5107,13 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
CrawlAuthorized: 1
CrawlSpeed: 4
ResizeColliderWhenCrouched: 1
CrouchedBoxColliderSize: {x: 1, y: 1}
+ CanCrouchWhileMoving: 1
InATunnel: 0
MoveCameraTarget: 1
CameraTargetOffset: {x: 0, y: -3, z: 0}
@@ -5107,6 +5132,8 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
DashDistance: 5
DashForce: 35
ResetForcesOnExit: 0
@@ -5115,10 +5142,16 @@ MonoBehaviour:
RotationMode: 0
MinimumAngle: -180
MaximumAngle: 180
+ CurrentAngle: 0
MinimumInputThreshold: 0.1
FlipCharacterIfNeeded: 1
AutoCorrectTrajectory: 1
DashCooldown: 1
+ LimitedDashes: 0
+ SuccessiveDashAmount: 1
+ SuccessiveDashesLeft: 1
+ SuccessiveDashResetMethod: 0
+ SuccessiveDashResetDuration: 2
--- !u!114 &6270861596347291492
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -5134,6 +5167,8 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
ShakeParameters: {x: 1.5, y: 0.5, z: 1}
DiveAcceleration: 2
--- !u!114 &6270861596347291491
@@ -5151,6 +5186,8 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
DanglingRaycastOrigin: {x: 0.7, y: 0.2, z: 0}
DanglingRaycastLength: 2
--- !u!114 &6270861596347291490
@@ -5168,11 +5205,14 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
NumberOfJumps: 3
JumpHeight: 1
JumpRestrictions: 2
JumpTimeWindow: 0
ResetCameraOffsetOnJump: 0
+ CanJumpDownOneWayPlatforms: 1
JumpIsProportionalToThePressTime: 1
JumpMinimumAirTime: 0.2
JumpReleaseForceFactor: 2
@@ -5195,7 +5235,10 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
RunSpeed: 12
+ ReadInput: 1
--- !u!114 &6270861596347291488
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -5211,6 +5254,8 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
MovingPlatformsJumpCollisionOffDuration: 0.05
ParticleEmitter: {fileID: 6270861596174242551}
JetpackForce: 2.5
@@ -5235,6 +5280,8 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
HorizontalInputThreshold: 0.5
MoveCameraTarget: 1
CameraTargetOffset: {x: 0, y: 6, z: 0}
@@ -5253,6 +5300,8 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
BufferDurationAfterGrip: 0.3
--- !u!114 &6270861596347291501
MonoBehaviour:
@@ -5269,6 +5318,8 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
WallClingingSlowFactor: 0.6
RaycastVerticalOffset: 0
WallClingingTolerance: 0.3
@@ -5288,8 +5339,11 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
WallJumpForce: {x: 10, y: 4}
ShouldReduceNumberOfJumpsLeft: 1
+ ForceMode: 0
--- !u!114 &6270861596347291499
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -5305,6 +5359,8 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
LadderClimbingSpeed: 2
ForceRightFacing: 0
--- !u!114 &6270861596347291498
@@ -5322,6 +5378,8 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
ButtonBased: 0
CanPush: 1
CanPull: 1
@@ -5347,14 +5405,17 @@ MonoBehaviour:
Invulnerable: 0
DamageFeedbacks: {fileID: 0}
FlickerSpriteOnHit: 1
+ FlickerColor: {r: 1, g: 0.078431375, b: 0.078431375, a: 1}
ImmuneToKnockback: 0
DeathFeedbacks: {fileID: 0}
DestroyOnDeath: 1
DelayBeforeDestruction: 0
CollisionsOffOnDeath: 0
+ GravityOffOnDeath: 0
PointsWhenDestroyed: 0
VibrateOnDeath: 1
RespawnAtInitialLocation: 0
+ ApplyDeathForce: 1
DeathForce: {x: 0, y: 0}
ResetForcesOnDeath: 0
--- !u!114 &6270861596347291496
@@ -5532,6 +5593,7 @@ MonoBehaviour:
m_PostInfinity: 2
m_RotationOrder: 4
FollowTargetMode: 2
+ NestDrawnHealthBar: 0
InstantiatedOnDeath: {fileID: 0}
HealthBarOffset: {x: 0, y: 0.5, z: 0}
AlwaysVisible: 0
@@ -5570,6 +5632,8 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
InWater: 0
SwimHeight: 3.025
SwimAnimationDuration: 0.8
@@ -5793,6 +5857,7 @@ MonoBehaviour:
BrainActive: 1
TimeInThisState: 0
Target: {fileID: 0}
+ _lastKnownTargetPosition: {x: 0, y: 0, z: 0}
ActionsFrequency: 0
DecisionFrequency: 0
--- !u!1 &7890253907527837267
@@ -5842,6 +5907,8 @@ MonoBehaviour:
Feedbacks:
- {fileID: 5349921283055881351}
InitializationMode: 2
+ SafeMode: 3
+ AutoPlayOnStart: 0
DebugActive: 0
--- !u!114 &5349921283055881351
MonoBehaviour:
@@ -5859,6 +5926,7 @@ MonoBehaviour:
Label: Flicker
Chance: 100
Timing:
+ TimescaleMode: 0
InitialDelay: 0
CooldownDuration: 0
NumberOfRepeats: 0
@@ -5870,6 +5938,8 @@ MonoBehaviour:
TargetBPM: 120
DebugActive: 0
BoundRenderer: {fileID: 6270861596347291422}
+ Mode: 0
+ PropertyName: _Tint
FlickerDuration: 0.6
FlickerOctave: 0.04
FlickerColor: {r: 0, g: 1, b: 0.011921406, a: 1}
diff --git a/Demos/AI/Minimal/Prefabs/Rectangle_Master.prefab b/Demos/AI/Minimal/Prefabs/Rectangle_Master.prefab
index a0e2526..6b9af03 100644
--- a/Demos/AI/Minimal/Prefabs/Rectangle_Master.prefab
+++ b/Demos/AI/Minimal/Prefabs/Rectangle_Master.prefab
@@ -79,6 +79,7 @@ SpriteRenderer:
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
+ m_RayTracingMode: 0
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
@@ -108,7 +109,7 @@ SpriteRenderer:
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 1, y: 1}
+ m_Size: {x: 2.56, y: 2.56}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
@@ -151,7 +152,7 @@ BoxCollider2D:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 2.56, y: 2.56}
- newSize: {x: 1, y: 1}
+ newSize: {x: 2.56, y: 2.56}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
@@ -244,6 +245,9 @@ MonoBehaviour:
MidHeightOneWayPlatformMask:
serializedVersion: 2
m_Bits: 67108864
+ StairsMask:
+ serializedVersion: 2
+ m_Bits: 0
DetachmentMethod: 1
SafeSetTransform: 0
StandingOn: {fileID: 0}
@@ -295,6 +299,7 @@ MonoBehaviour:
CharacterModel: {fileID: 0}
CameraTarget: {fileID: 0}
CameraTargetSpeed: 5
+ AdditionalAbilityNodes: []
FlipModelOnDirectionChange: 1
ModelFlipValue: {x: -1, y: 1, z: 1}
RotateModelOnDirectionChange: 0
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SendStateUpdateEvents: 1
AirborneDistance: 0.5
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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+ BlockingConditionStates:
WalkSpeed: 6
MovementSpeedMultiplier: 1
PushSpeedMultiplier: 1
+ StateSpeedMultiplier: 1
+ FlipCharacterToFaceDirection: 1
+ ReadInput: 1
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+ AllowFlipInTheAir: 1
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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CrawlAuthorized: 1
CrawlSpeed: 4
ResizeColliderWhenCrouched: 1
CrouchedBoxColliderSize: {x: 1, y: 1}
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CameraTargetOffset: {x: 0, y: -3, z: 0}
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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DashDistance: 5
DashForce: 35
ResetForcesOnExit: 0
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RotationMode: 0
MinimumAngle: -180
MaximumAngle: 180
+ CurrentAngle: 0
MinimumInputThreshold: 0.1
FlipCharacterIfNeeded: 1
AutoCorrectTrajectory: 1
DashCooldown: 1
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+ SuccessiveDashAmount: 1
+ SuccessiveDashesLeft: 1
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m_ObjectHideFlags: 0
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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DiveAcceleration: 2
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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ResetCameraOffsetOnJump: 0
+ CanJumpDownOneWayPlatforms: 1
JumpIsProportionalToThePressTime: 1
JumpMinimumAirTime: 0.2
JumpReleaseForceFactor: 2
@@ -449,7 +483,10 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
RunSpeed: 12
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m_ObjectHideFlags: 0
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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JetpackForce: 2.5
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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+ BlockingConditionStates:
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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+ BlockingConditionStates:
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
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RaycastVerticalOffset: 0
WallClingingTolerance: 0.3
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
WallJumpForce: {x: 10, y: 4}
ShouldReduceNumberOfJumpsLeft: 1
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m_ObjectHideFlags: 0
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
LadderClimbingSpeed: 2
ForceRightFacing: 0
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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CanPush: 1
CanPull: 1
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Invulnerable: 0
DamageFeedbacks: {fileID: 0}
FlickerSpriteOnHit: 1
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ImmuneToKnockback: 0
DeathFeedbacks: {fileID: 0}
DestroyOnDeath: 1
DelayBeforeDestruction: 0
CollisionsOffOnDeath: 0
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PointsWhenDestroyed: 0
VibrateOnDeath: 1
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+ ApplyDeathForce: 1
DeathForce: {x: 0, y: 0}
ResetForcesOnDeath: 0
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m_PostInfinity: 2
m_RotationOrder: 4
FollowTargetMode: 2
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InstantiatedOnDeath: {fileID: 0}
HealthBarOffset: {x: 0, y: 0.5, z: 0}
AlwaysVisible: 0
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
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SwimHeight: 3.025
SwimAnimationDuration: 0.8
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TimeInThisState: 0
Target: {fileID: 0}
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m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
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m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
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Feedbacks:
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+ AutoPlayOnStart: 0
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MonoBehaviour:
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Label: Flicker
Chance: 100
Timing:
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InitialDelay: 0
CooldownDuration: 0
NumberOfRepeats: 0
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TargetBPM: 120
DebugActive: 0
BoundRenderer: {fileID: 1251584956458974112}
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FlickerOctave: 0.04
FlickerColor: {r: 0, g: 0.4599332, b: 0.7924528, a: 1}
diff --git a/Demos/AI/Minimal/Prefabs/Rectangle_Slave.prefab b/Demos/AI/Minimal/Prefabs/Rectangle_Slave.prefab
index 1d1ff9e..ab706b4 100644
--- a/Demos/AI/Minimal/Prefabs/Rectangle_Slave.prefab
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@@ -47,6 +47,8 @@ MonoBehaviour:
Feedbacks:
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InitializationMode: 2
+ SafeMode: 3
+ AutoPlayOnStart: 0
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--- !u!114 &8074374527380682696
MonoBehaviour:
@@ -64,6 +66,7 @@ MonoBehaviour:
Label: Flicker
Chance: 100
Timing:
+ TimescaleMode: 0
InitialDelay: 0
CooldownDuration: 0
NumberOfRepeats: 0
@@ -75,6 +78,8 @@ MonoBehaviour:
TargetBPM: 120
DebugActive: 0
BoundRenderer: {fileID: 9029035652660693025}
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+ PropertyName: _Tint
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FlickerOctave: 0.04
FlickerColor: {r: 0.7924528, g: 0.16820934, b: 0.16820934, a: 1}
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m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
+ m_RayTracingMode: 0
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
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m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 1, y: 1}
+ m_Size: {x: 2.56, y: 2.56}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
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pivot: {x: 0.5, y: 0.5}
oldSize: {x: 2.56, y: 2.56}
- newSize: {x: 1, y: 1}
+ newSize: {x: 2.56, y: 2.56}
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drawMode: 0
adaptiveTiling: 0
@@ -319,6 +325,9 @@ MonoBehaviour:
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serializedVersion: 2
m_Bits: 67108864
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SafeSetTransform: 0
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CameraTarget: {fileID: 0}
CameraTargetSpeed: 5
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RotateModelOnDirectionChange: 0
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SendStateUpdateEvents: 1
AirborneDistance: 0.5
+ CharacterBrain: {fileID: 0}
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m_ObjectHideFlags: 0
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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MovementSpeedMultiplier: 1
PushSpeedMultiplier: 1
+ StateSpeedMultiplier: 1
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TouchTheGroundFeedback: {fileID: 0}
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m_ObjectHideFlags: 0
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
+ BlockingConditionStates:
CrawlAuthorized: 1
CrawlSpeed: 4
ResizeColliderWhenCrouched: 1
CrouchedBoxColliderSize: {x: 1, y: 1}
+ CanCrouchWhileMoving: 1
InATunnel: 0
MoveCameraTarget: 1
CameraTargetOffset: {x: 0, y: -3, z: 0}
@@ -436,6 +460,8 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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DashDistance: 5
DashForce: 35
ResetForcesOnExit: 0
@@ -444,10 +470,16 @@ MonoBehaviour:
RotationMode: 0
MinimumAngle: -180
MaximumAngle: 180
+ CurrentAngle: 0
MinimumInputThreshold: 0.1
FlipCharacterIfNeeded: 1
AutoCorrectTrajectory: 1
DashCooldown: 1
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m_ObjectHideFlags: 0
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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DiveAcceleration: 2
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@@ -480,6 +514,8 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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JumpHeight: 3
JumpRestrictions: 2
JumpTimeWindow: 0
ResetCameraOffsetOnJump: 0
+ CanJumpDownOneWayPlatforms: 1
JumpIsProportionalToThePressTime: 1
JumpMinimumAirTime: 0.2
JumpReleaseForceFactor: 2
@@ -524,7 +563,10 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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RunSpeed: 12
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m_ObjectHideFlags: 0
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
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JetpackForce: 2.5
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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WallClingingTolerance: 0.3
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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WallJumpForce: {x: 10, y: 4}
ShouldReduceNumberOfJumpsLeft: 1
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m_ObjectHideFlags: 0
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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+ BlockingConditionStates:
LadderClimbingSpeed: 2
ForceRightFacing: 0
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AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
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ButtonBased: 0
CanPush: 1
CanPull: 1
@@ -676,14 +733,17 @@ MonoBehaviour:
Invulnerable: 0
DamageFeedbacks: {fileID: 0}
FlickerSpriteOnHit: 1
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ImmuneToKnockback: 0
DeathFeedbacks: {fileID: 0}
DestroyOnDeath: 1
DelayBeforeDestruction: 0
CollisionsOffOnDeath: 0
+ GravityOffOnDeath: 0
PointsWhenDestroyed: 0
VibrateOnDeath: 1
RespawnAtInitialLocation: 0
+ ApplyDeathForce: 1
DeathForce: {x: 0, y: 0}
ResetForcesOnDeath: 0
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m_PostInfinity: 2
m_RotationOrder: 4
FollowTargetMode: 2
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InstantiatedOnDeath: {fileID: 0}
HealthBarOffset: {x: 0, y: 0.5, z: 0}
AlwaysVisible: 0
@@ -899,6 +960,8 @@ MonoBehaviour:
AbilityStartFeedbacks: {fileID: 0}
AbilityStopFeedbacks: {fileID: 0}
AbilityPermitted: 1
+ BlockingMovementStates:
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SwimHeight: 3.025
SwimAnimationDuration: 0.8
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TimeInThisState: 0
Target: {fileID: 0}
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m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
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m_RenderingLayerMask: 4294967295
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diff --git a/Demos/AI/RetroAI/RetroAI_Debugger.unity b/Demos/AI/RetroAI/RetroAI_Debugger.unity
index de2148a..9a9f9ee 100644
--- a/Demos/AI/RetroAI/RetroAI_Debugger.unity
+++ b/Demos/AI/RetroAI/RetroAI_Debugger.unity
@@ -96,6 +96,7 @@ LightmapSettings:
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m_TrainingDataDestination: TrainingData
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