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rd-20090515 (Pre-Classic)

Development day: May 14, 2009

House
"The back of a house I built!" ~The Word of Notch

Changes

  • General
    • Game tick is now 20 ticks per second
    • Fullscreen mode
    • Custom textures for each face of a tile
    • Added stone, dirt and wood tile
  • Entity
    • Reduced zombie spawn amount to 10
    • Zombies who fall below y level -100 are now removed from the world
    • Modified physics of entities
    • Zombies now appear darker in the shadow
  • World
    • Implemented perlin noise world generation
    • Grass can grow on dirt tiles in sunlight
  • Controls
    • Added hotkey "G" to spawn zombies
    • Block picking using the number keys 1-4
  • HUD
    • Crosshair
    • Picked tile in the top right corner

References

Setup

  1. Clone the project
  2. Execute the gradle task run