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.gitignore
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# Logs
logs
*.log
npm-debug.log*
# Runtime data
pids
*.pid
*.seed
# Directory for instrumented libs generated by jscoverage/JSCover
lib-cov
# Coverage directory used by tools like istanbul
coverage
# nyc test coverage
.nyc_output
# Grunt intermediate storage (http://gruntjs.com/creating-plugins#storing-task-files)
.grunt
# node-waf configuration
.lock-wscript
# Compiled binary addons (http://nodejs.org/api/addons.html)
build/Release
# Dependency directories
node_modules
jspm_packages
# Optional npm cache directory
.npm
# Optional REPL history
.node_repl_history
# swap files
*.swp
*~
*.bak
# Dota 2 Binaries
tools_thumbnail_cache.bin
tools_asset_info.bin
# Dota 2 compiled files
panorama_debugger.cfg
game/maps/
game/materials/
game/models/
game/panorama/
game/particles/
game/soundevents/
game/sounds/
*.vpk
*.vmat_c
*.vtex_c
# DotaStats
settings.kv
.DS_Store
demoheader.tmp
server_log.txt
rich_presence_persistent_data.txt
cache_*.soc
.luacheckcache
here/
game/screenshots/
# I thinke we should really add all precompiled files
# Unignore precompiled files (SiltBreaker)
!game/models/
game/models/*
!game/models/creeps/
!game/models/heroes/
!game/models/items/
game/models/items/*
game/models/heroes/*
!game/models/heroes/lycan/
# IDE specific directories
.idea
game/materials/models/heroes/lycan/lycan_body_color.vmat_c
game/materials/models/heroes/lycan/lycan_body_color_png_42b577.vtex_c
game/materials/models/heroes/lycan/lycan_body_normal_png_edec11a9.vtex_c
game/materials/models/heroes/lycan/lycan_body_specmask_png_f6e8db91.vtex_c
game/materials/models/heroes/lycan/lycan_diffusewarp_psd_7c0b25f2.vtex_c
game/materials/models/heroes/lycan/lycan_head_metalnessmask_png_c8a80c8b.vtex_c
game/materials/models/heroes/lycan/lycan_wolf_body_color.vmat_c
game/materials/models/heroes/lycan/lycan_wolf_body_color_png_e7fa7f4d.vtex_c
game/materials/models/heroes/lycan/lycan_wolf_body_detailmask_png_646f2cb0.vtex_c
game/materials/models/heroes/lycan/lycan_wolf_body_normal_png_ca0f395d.vtex_c
game/materials/models/heroes/lycan/lycan_wolf_body_specmask_png_a75d4a03.vtex_c
game/materials/models/heroes/ogre_magi/ogre_magi_color.vmat_c
game/materials/models/heroes/ogre_magi/ogre_magi_color_png_46f7b718.vtex_c
game/materials/models/heroes/ogre_magi/ogre_magi_normal_png_e2656d30.vtex_c
game/materials/models/heroes/ogre_magi/ogre_magi_selfillummask_png_7d167aaa.vtex_c
game/materials/models/heroes/ogre_magi/ogre_magi_specmask_png_ab74f64d.vtex_c