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alarm.py
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alarm.py
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import time
import json
import threading
import logging
import logging.handlers
import datetime
import paho.mqtt.client as mqtt
import RPi.GPIO as GPIO
import configparser
import argparse
import atexit
import os
import math
import random
from itertools import chain
from dataclasses import dataclass, field
from enum import Enum, auto
from typing import Optional
from pushover import Pushover
import hass_discovery as hass
from healthchecks import HealthChecks
from arduino import Arduino
from battery import Battery
GPIO.setmode(GPIO.BCM) # set board mode to Broadcom
GPIO.setwarnings(False) # don't show warnings
config = configparser.ConfigParser()
config.read('config.ini')
parser = argparse.ArgumentParser()
parser.add_argument('--silent', dest='silent', action='store_true',
help="suppress siren outputs")
parser.add_argument('--siren-block', dest='siren_block_relay', action='store_true',
help="activate siren block relay")
parser.add_argument('--payload', dest='print_payload', action='store_true',
help="print payload on publish")
parser.add_argument('--status', dest='print_status', action='store_true',
help="print status object on publish")
parser.add_argument('--serial', dest='print_serial', action='store_true',
help="print serial data on receive")
parser.add_argument('--timers', dest='print_timers', action='store_true',
help="print timers debug")
parser.add_argument('--log', dest='log_level', action='store', choices=["DEBUG", "INFO", "WARNING"],
help="set log level")
# parser.set_defaults(feature=True)
args = parser.parse_args()
class ArmMode(Enum):
Home = auto()
Away = auto()
AwayDelayed = auto()
Water = auto()
Direct = auto()
Fire = auto()
Notify = auto()
class AlarmState(Enum):
Disarmed = "disarmed"
ArmedHome = "armed_home"
ArmedAway = "armed_away"
Triggered = "triggered"
Pending = "pending"
Arming = "arming"
class AlarmPanelAction(Enum):
Disarm = auto()
ArmHome = auto()
ArmAway = auto()
InvalidCode = auto()
NotReady = auto()
AlreadyDisarmed = auto()
class SensorValue(Enum):
Truthy = True
Falsy = False
On = "on"
# Panic = "panic"
Emergency = "emergency"
class DevClass(Enum):
Generic = None
Tamper = "tamper"
Motion = "motion"
Door = "door"
Moisture = "moisture"
class Zone:
def __init__(self, key: str, label: str, dev_class: DevClass, arm_modes: list[ArmMode]):
self.key = key
self.label = label
self.dev_class = dev_class
self.arm_modes = arm_modes
class Input(Zone):
def __init__(self, key: str, gpio: int, label: str, dev_class: DevClass, arm_modes: list[ArmMode]):
super().__init__(key, label, dev_class, arm_modes)
self.gpio = gpio
def __str__(self):
return self.label
def __repr__(self):
return f"i{self.gpio}:{self.label}"
def get(self):
return GPIO.input(self.gpio) == 1
@property
def is_true(self):
return self.get()
class Output:
def __init__(self, gpio: int, label: str, debug: bool = False):
self.gpio = gpio
self.label = label
self.debug = debug
def __str__(self):
return self.label
def set(self, value):
if self.get() != value:
if self in [outputs["siren1"], outputs["siren2"]] and args.silent and value:
logging.debug("Suppressing %s, because silent", self)
return
GPIO.output(self.gpio, value)
if self.debug:
logging.debug("Output: %s set to %s", self, value)
def get(self):
return GPIO.input(self.gpio) == 1
@property
def is_true(self):
return self.get()
class Sensor(Zone):
def __init__(self, key: str, topic: str, field: str, value: SensorValue, label: str, dev_class: DevClass,
arm_modes: list[ArmMode], timeout: int = 0):
super().__init__(key, label, dev_class, arm_modes)
self.topic = topic
self.field = field
self.value = value
self.timeout = timeout
self.timestamp = time.time()
self.linkquality = []
def __str__(self):
return self.label
def __repr__(self):
return f"s:{self.label}"
def get(self):
return state.data["zones"][self.key]
@property
def is_true(self):
return self.get()
# @dataclass
# class Zones:
# inputs: dict[str, Input]
# sensors: dict[str, Sensor]
#
# @property
# def all(self) -> dict[str, Zone]:
# return self.inputs | self.sensors
#
# def get(self, zone_key):
# return next((zone for key, zone in self.all if key == zone_key), None)
class ZoneTimer:
def __init__(self, key: str, zones: list[str], label: str, blocked_state: list[str]):
self.key = key
self.zones = zones
self.zone_value = True
self.label = label
self.blocked_state = blocked_state
self.timestamp = time.time()
def __str__(self):
return self.label
@property
def seconds(self):
return config.getint("zone_timers", self.key, fallback=300)
def cancel(self):
self.timestamp = time.time() - self.seconds
class AlarmPanel:
def __init__(self, topic: str, fields: dict[str, str], actions: dict[AlarmPanelAction, str], label: str,
set_states: dict[AlarmState, str] = None, timeout: int = 0):
self.topic = topic
self.fields = fields
self.actions = actions
self.label = label
self.set_states = set_states or {}
self.timeout = timeout
self.timestamp = time.time()
self.linkquality = []
def __str__(self):
return self.label
def __repr__(self):
return f"p:{self.label}"
def set(self, alarm_state: AlarmState):
if alarm_state not in self.set_states:
return
logging.debug("Sending state: %s to alarm panel %s", self.set_states[alarm_state], self.label)
data = {"arm_mode": {"mode": self.set_states[alarm_state]}}
mqtt_client.publish(f"{self.topic}/set", json.dumps(data), retain=False)
def validate(self, transaction: str, alarm_action: AlarmPanelAction):
if transaction is None or alarm_action not in self.actions:
return
logging.debug("Sending verification: %s to alarm panel %s", self.actions[alarm_action], self.label)
data = {"arm_mode": {"transaction": int(transaction), "mode": self.actions[alarm_action]}}
mqtt_client.publish(f"{self.topic}/set", json.dumps(data), retain=False)
inputs = {
"ext_tamper": Input(
key="ext_tamper",
gpio=2,
label="External tamper",
dev_class=DevClass.Tamper,
arm_modes=[ArmMode.Home, ArmMode.Away]
),
"zone01": Input(
key="zone01",
gpio=3,
label="1st floor hallway motion",
dev_class=DevClass.Motion,
arm_modes=[ArmMode.Away],
),
# "zone02": Input(4),
# "zone03": Input(17),
# "zone04": Input(27),
# "zone05": Input(14),
# "zone06": Input(15),
# "zone07": Input(18),
# "zone08": Input(22),
# "zone09": Input(23),
# "1st_floor_tamper": Input(
# gpio=24,
# label="1st floor tamper",
# dev_class="tamper",
# arm_modes=[]
# ),
# "zone11": None,
# "zone12": None,
}
outputs = {
"led_red": Output(
gpio=5,
label="Red LED"
),
"led_green": Output(
gpio=6,
label="Green LED"
),
"buzzer": Output(
gpio=16,
label="Buzzer"
),
"siren1": Output(
gpio=19,
label="Siren indoor",
debug=True
),
"siren2": Output(
gpio=26,
label="Siren outdoor",
debug=True
),
"door_chime": Output(
gpio=13,
label="Door chime"
),
# "aux1": Output(20),
# "aux2": Output(21)
}
sensors = {
"door1": Sensor(
key="door1",
topic="zigbee2mqtt/Door front",
field="contact",
value=SensorValue.Falsy,
label="Front door",
dev_class=DevClass.Door,
arm_modes=[ArmMode.Home, ArmMode.AwayDelayed],
timeout=3900
),
"door2": Sensor(
key="door2",
topic="zigbee2mqtt/Door back",
field="contact",
value=SensorValue.Falsy,
label="Back door",
dev_class=DevClass.Door,
arm_modes=[ArmMode.Home, ArmMode.Away],
timeout=3900
),
"door3": Sensor(
key="door3",
topic="zigbee2mqtt/Door 2nd floor",
field="contact",
value=SensorValue.Falsy,
label="2nd floor door",
dev_class=DevClass.Door,
arm_modes=[ArmMode.Home, ArmMode.Away],
timeout=3900
),
"motion1": Sensor(
key="motion1",
topic="zigbee2mqtt/Motion kitchen",
field="occupancy",
value=SensorValue.Truthy,
label="Kitchen motion",
dev_class=DevClass.Motion,
arm_modes=[ArmMode.Away],
timeout=3900
),
"motion2": Sensor(
key="motion2",
topic="zigbee2mqtt/Motion living room",
field="occupancy",
value=SensorValue.Truthy,
label="Living room motion",
dev_class=DevClass.Motion,
arm_modes=[ArmMode.Away],
timeout=3900
),
"motion3": Sensor(
key="motion3",
topic="hass2mqtt/binary_sensor/entreen_motion/state",
field="value",
value=SensorValue.On,
label="Entrance motion",
dev_class=DevClass.Motion,
arm_modes=[ArmMode.AwayDelayed]
),
"motion4": Sensor(
key="motion4",
topic="zigbee2mqtt/Motion 2nd floor hallway",
field="occupancy",
value=SensorValue.Truthy,
label="2nd floor hallway motion",
dev_class=DevClass.Motion,
arm_modes=[ArmMode.Away],
timeout=3900
),
"motion5": Sensor(
key="motion5",
topic="hass2mqtt/binary_sensor/hue_motion_sensor_1_motion/state",
field="value",
value=SensorValue.On,
label="Bathroom motion",
dev_class=DevClass.Motion,
arm_modes=[]
),
"motion6": Sensor(
key="motion6",
topic="zigbee2mqtt/Motion master bedroom",
field="occupancy",
value=SensorValue.Truthy,
label="Master bedroom motion",
dev_class=DevClass.Motion,
arm_modes=[ArmMode.Away],
timeout=3900
),
"garage_motion1": Sensor(
key="garage_motion1",
topic="hass2mqtt/binary_sensor/garasjen_motion/state",
field="value",
value=SensorValue.On,
label="Garage motion",
dev_class=DevClass.Motion,
arm_modes=[ArmMode.Notify]
),
"garage_door1": Sensor(
key="garage_door1",
topic="zigbee2mqtt/Door garage side",
field="contact",
value=SensorValue.Falsy,
label="Garage side door",
dev_class=DevClass.Door,
arm_modes=[ArmMode.Notify],
timeout=3900
),
"water_leak1": Sensor(
key="water_leak1",
topic="zigbee2mqtt/Water kitchen dishwasher",
field="water_leak",
value=SensorValue.Truthy,
label="Kitchen dishwasher leak",
dev_class=DevClass.Moisture,
arm_modes=[ArmMode.Water],
timeout=3600
),
"water_leak2": Sensor(
key="water_leak2",
topic="zigbee2mqtt/Water kitchen sink",
field="water_leak",
value=SensorValue.Truthy,
label="Kitchen sink leak",
dev_class=DevClass.Moisture,
arm_modes=[ArmMode.Water],
timeout=3600
),
"water_leak3": Sensor(
key="water_leak3",
topic="zigbee2mqtt/Water tap hatch",
field="water_leak",
value=SensorValue.Truthy,
label="Outdoor tap hatch leak",
dev_class=DevClass.Moisture,
arm_modes=[ArmMode.Water],
timeout=3600
),
"emergency1": Sensor(
key="emergency1",
topic="zigbee2mqtt/Panel entrance",
field="action",
value=SensorValue.Emergency,
label="Emergency button entrance",
dev_class=DevClass.Generic,
arm_modes=[ArmMode.Direct]
),
"emergency2": Sensor(
key="emergency2",
topic="zigbee2mqtt/Panel master bedroom",
field="action",
value=SensorValue.Emergency,
label="Emergency button bedroom",
dev_class=DevClass.Generic,
arm_modes=[ArmMode.Direct]
),
"fire_test": Sensor(
key="fire_test",
topic="home/alarm_test/test/fire",
field="value",
value=SensorValue.On,
label="Fire test",
dev_class=DevClass.Generic,
arm_modes=[ArmMode.Fire]
)
}
zones = inputs | sensors
# zones = Zones(inputs, sensors)
home_zones = [v for k, v in zones.items() if ArmMode.Home in v.arm_modes]
away_zones = [v for k, v in zones.items() if ArmMode.Away in v.arm_modes or ArmMode.AwayDelayed in v.arm_modes]
water_zones = [v for k, v in zones.items() if ArmMode.Water in v.arm_modes]
direct_zones = [v for k, v in zones.items() if ArmMode.Direct in v.arm_modes]
fire_zones = [v for k, v in zones.items() if ArmMode.Fire in v.arm_modes]
notify_zones = [v for k, v in zones.items() if ArmMode.Notify in v.arm_modes]
codes = dict(config.items("codes"))
zone_timers = {
"hallway_motion": ZoneTimer(
key="hallway_motion",
zones=["zone01", "motion4"],
# zone_value=True,
label="Hallway motion",
blocked_state=["armed_away"]
),
"kitchen_motion": ZoneTimer(
key="kitchen_motion",
zones=["motion1"],
# zone_value=True,
label="Kitchen motion",
blocked_state=["armed_away", "armed_home"]
)
}
alarm_panels = {
"home_assistant": AlarmPanel(
topic="home/alarm_test/set",
fields={"action": "action", "code": "code"},
actions={
AlarmPanelAction.Disarm: "DISARM",
AlarmPanelAction.ArmAway: "ARM_AWAY",
AlarmPanelAction.ArmHome: "ARM_HOME"
},
label="Home Assistant"
),
"develco1": AlarmPanel(
topic="zigbee2mqtt/Panel entrance",
fields={"action": "action", "code": "action_code"},
actions={
AlarmPanelAction.Disarm: "disarm",
AlarmPanelAction.ArmAway: "arm_all_zones",
AlarmPanelAction.ArmHome: "arm_day_zones",
AlarmPanelAction.InvalidCode: "invalid_code",
AlarmPanelAction.NotReady: "not_ready",
AlarmPanelAction.AlreadyDisarmed: "not_ready"
},
label="Entrance alarm panel",
set_states={
AlarmState.Disarmed: "disarm",
AlarmState.ArmedHome: "arm_day_zones",
AlarmState.ArmedAway: "arm_all_zones",
AlarmState.Triggered: "in_alarm",
AlarmState.Pending: "entry_delay",
AlarmState.Arming: "exit_delay"
},
timeout=900
),
"develco2": AlarmPanel(
topic="zigbee2mqtt/Panel master bedroom",
fields={"action": "action", "code": "action_code"},
actions={
AlarmPanelAction.Disarm: "disarm",
AlarmPanelAction.ArmAway: "arm_all_zones",
AlarmPanelAction.ArmHome: "arm_day_zones",
AlarmPanelAction.InvalidCode: "invalid_code",
AlarmPanelAction.NotReady: "not_ready",
AlarmPanelAction.AlreadyDisarmed: "not_ready"
},
label="Master bedroom alarm panel",
set_states={
AlarmState.Disarmed: "disarm",
AlarmState.ArmedHome: "arm_day_zones",
AlarmState.ArmedAway: "arm_all_zones",
AlarmState.Triggered: "in_alarm",
AlarmState.Pending: "entry_delay",
AlarmState.Arming: "exit_delay"
},
timeout=900
)
}
logging_format = "%(asctime)s - %(levelname)s: %(message)s"
logging.basicConfig(format=logging_format, level=logging.DEBUG, datefmt="%H:%M:%S")
battery_log = logging.getLogger("battery")
battery_log_handler = logging.FileHandler('logs/battery.log')
battery_log_handler.setFormatter(logging.Formatter(logging_format))
battery_log.addHandler(battery_log_handler)
# rpi_gpio_log = logging.getLogger("rpi_gpio")
# rpi_gpio_log_file_handler = logging.handlers.RotatingFileHandler('logs/rpi_gpio.log',
# maxBytes=200*1000, backupCount=5)
# rpi_gpio_log_file_handler.setFormatter(logging.Formatter(logging_format))
# rpi_gpio_log_mem_handler = logging.handlers.MemoryHandler(50, target=rpi_gpio_log_file_handler)
# rpi_gpio_log_mem_handler.setFormatter(logging.Formatter(logging_format))
# rpi_gpio_log.addHandler(rpi_gpio_log_mem_handler)
if args.log_level:
logging.getLogger().setLevel(args.log_level)
logging.info("Log level set to %s", args.log_level)
for gpio_input in inputs.values():
GPIO.setup(gpio_input.gpio, GPIO.IN)
for gpio_output in outputs.values():
GPIO.setup(gpio_output.gpio, GPIO.OUT)
gpio_output.set(False)
def wrapping_up() -> None:
for output in outputs.values():
output.set(False)
logging.info("All outputs set to False")
atexit.register(wrapping_up)
@dataclass
class StateData:
arm_not_ready: bool = None
auxiliary_voltage: float = None
battery_charging: bool = None
battery_level: int = None
battery_low: bool = None
battery_test_running: bool = None
battery_voltage: float = None
system_voltage: float = None
config: dict[str, bool] = field(default_factory=dict)
fault: bool = None
reboot_required: bool = None
state: str = None
tamper: bool = None
temperature: float = None
triggered: Optional[str] = None
water_valve: bool = None
zigbee_bridge: bool = None
zone_timers: dict[str, dict] = field(default_factory=dict)
zones: dict[str, Optional[bool]] = field(default_factory=dict)
def __getitem__(self, item):
return getattr(self, item)
def __setitem__(self, item, value):
if not hasattr(self, item):
logging.warning("Setting undefined attribute on state data object: %s", item)
setattr(self, item, value)
class State:
def __init__(self):
self.data: StateData = StateData(
state=config.get("system", "state"),
config={
"walk_test": config.getboolean("config", "walk_test", fallback=False),
"door_open_warning": config.getboolean("config", "door_open_warning", fallback=True),
"door_chime": config.getboolean("config", "door_chime", fallback=False),
"aux_output1": config.getboolean("config", "aux_output1", fallback=False),
"aux_output2": config.getboolean("config", "aux_output2", fallback=False)
},
zones={k: None for k, v in zones.items()},
zone_timers={k: {"value": None, "attributes": {"seconds": v.seconds}} for k, v in zone_timers.items()},
)
self._lock: threading.Lock = threading.Lock()
self._faults: list[str] = ["mqtt_connected"]
self.blocked: set[Zone] = set()
self.status: dict[str, bool] = {}
self.code_attempts: int = 0
self.zones_open: set[Zone] = set()
self.notify_timestamps: dict[Zone, time] = {v: time.time() for v in notify_zones}
def json(self) -> str:
return json.dumps(self.data.__dict__)
def publish(self) -> None:
mqtt_client.publish("home/alarm_test/availability", "online", retain=True)
mqtt_client.publish('home/alarm_test', self.json(), retain=True)
if args.print_payload:
print(json.dumps(self.data.__dict__, indent=2, sort_keys=True))
if args.print_status:
print(json.dumps(self.status, indent=2, sort_keys=True))
@property
def system(self) -> str:
return self.data["state"]
@system.setter
def system(self, alarm_state: str) -> None:
if alarm_state not in [e.value for e in AlarmState]:
raise ValueError(f"State: {alarm_state} is not valid")
with self._lock:
logging.warning("System state changed to: %s", alarm_state)
# if (state == "armed_away" and self.data["state"] == "triggered") or state == "disarmed":
if alarm_state in ["disarmed", "armed_home", "armed_away"]:
self.code_attempts = 0
self.data["triggered"] = None
if len(self.zones_open) > 0:
logging.info("Clearing open zones: %s", self.zones_open)
self.zones_open.clear()
self.data["state"] = alarm_state
self.publish()
if alarm_state in ["disarmed", "armed_home", "armed_away"]:
with open('config.ini', 'w') as configfile:
config.set("system", "state", alarm_state)
config.write(configfile)
for panel in [v for k, v in alarm_panels.items() if v.set_states]:
panel.set(AlarmState(alarm_state))
def zone(self, zone_key: str, value: bool) -> None:
zone = zones[zone_key]
if self.data["zones"][zone_key] != value:
self.data["zones"][zone_key] = value
logging.info("Zone: %s changed to %s", zone, value)
for timer_key, timer in zone_timers.items():
if zone_key in timer.zones:
# logging.debug("Zone: %s found in timer %s", zone, timer_key)
self.zone_timer(timer_key)
if value and state.data["config"]["walk_test"]:
threading.Thread(target=buzzer_signal, args=(2, [0.2, 0.2])).start()
if (value and state.data["config"]["door_chime"] and zone.dev_class == DevClass.Door
and not state.data["config"]["walk_test"] and self.system == "disarmed"
and not door_chime_lock.locked()):
threading.Thread(target=door_chime, args=()).start()
if value and self.system in ["triggered", "armed_home", "armed_away"]:
if zone in notify_zones and (time.time() - self.notify_timestamps[zone] > 180):
pushover.push(f"Notify zone is open: {zone}", 1)
self.notify_timestamps[zone] = time.time()
tamper_zones = {k: v.get() for k, v in zones.items() if v.dev_class == DevClass.Tamper}
state.data["tamper"] = any(tamper_zones.values())
for tamper_key, tamper_status in tamper_zones.items():
state.status[f"{tamper_key}"] = not tamper_status
clear = not any([o.get() for o in away_zones])
self.data["arm_not_ready"] = not clear
self.publish()
if zone in self.blocked and value is False:
self.blocked.remove(zone)
logging.debug("Blocked zones: %s", self.blocked)
def fault(self) -> None:
faults = [k for k, v in self.status.items() if not v]
if self._faults != faults:
self.data["fault"] = bool(faults)
self._faults = faults
self.publish()
if faults:
faulted_status = ", ".join(faults).upper()
logging.error("System check(s) failed: %s", faulted_status)
pushover.push(f"System check(s) failed: {faulted_status}")
else:
logging.info("System status restored")
pushover.push("System status restored")
def zone_timer(self, timer_key: str) -> None:
timer = zone_timers[timer_key]
timer_zones = [v for k, v in self.data["zones"].items() if k in timer.zones]
# print(json.dumps(timer_zones, indent=2, sort_keys=True))
# if timer.zone_value:
# zone_state = any(timer_zones)
# else:
# zone_state = not any(timer_zones)
zone_state = any(timer_zones)
if zone_state:
timer.timestamp = time.time()
if state.system in timer.blocked_state:
timer.cancel()
last_msg_s = round(time.time() - timer.timestamp)
value = last_msg_s < timer.seconds
# if not timer.zone_value:
# value = not value
if self.data["zone_timers"][timer_key]["value"] != value:
self.data["zone_timers"][timer_key]["value"] = value
logging.info("Zone timer: %s changed to %s", timer, value)
self.publish()
if args.print_timers and value:
print(f"{timer}: {datetime.timedelta(seconds=timer.seconds-last_msg_s)}")
def buzzer(seconds: int, current_state: str) -> bool:
logging.info("Buzzer loop started (%d seconds)", seconds)
start_time = time.time()
while (start_time + seconds) > time.time():
if current_state == "arming":
if any([o.get() for o in home_zones]):
buzzer_signal(1, [0.2, 0.8])
else:
buzzer_signal(1, [0.05, 0.95])
if current_state == "pending":
if (start_time + (seconds/2)) > time.time():
buzzer_signal(1, [0.05, 0.95])
else:
buzzer_signal(2, [0.05, 0.45])
if state.system != current_state:
logging.info("Buzzer loop aborted")
return False
logging.info("Buzzer loop completed")
return True
def buzzer_signal(repeat: int, duration: list[float]) -> None:
with buzzer_lock:
if len(duration) > 2:
time.sleep(duration[2])
for _ in range(repeat):
outputs["buzzer"].set(True)
time.sleep(duration[0])
outputs["buzzer"].set(False)
time.sleep(duration[1])
def siren(seconds: int, zone: Zone, current_state: str) -> bool:
logging.info("Siren loop started (%d seconds, %s, %s)",
seconds, zone, current_state)
start_time = time.time()
# zones_open = len(state.zones_open)
while (start_time + seconds) > time.time():
# ANSI S3.41-1990; Temporal Three or T3 pattern
# Indoor siren uses about 0.2 seconds to react
if zone in fire_zones:
for _ in range(3):
outputs["siren1"].set(True)
time.sleep(0.7)
outputs["siren1"].set(False)
time.sleep(0.3)
time.sleep(1)
elif zone in water_zones:
outputs["siren1"].set(True)
time.sleep(0.5)
outputs["siren1"].set(False)
time.sleep(10)
else:
outputs["siren1"].set(True)
# outputs["beacon"].set(True)
if ((time.time()-start_time) > (seconds/3) and len(state.zones_open) > 1) or zone in direct_zones:
outputs["siren2"].set(True)
time.sleep(1)
if state.system != current_state:
outputs["siren1"].set(False)
outputs["siren2"].set(False)
# outputs["beacon"].set(False)
logging.info("Siren loop aborted")
return False
# if len(state.zones_open) > zones_open:
# logging.warning("Open triggered zones increased, extending trigger time")
# logging.debug("Trigger time increased by: %d seconds", time.time() - start_time)
# start_time = time.time()
# zones_open = len(state.zones_open)
outputs["siren1"].set(False)
outputs["siren2"].set(False)
# outputs["beacon"].set(False)
logging.info("Siren loop completed")
return True
def arming(user: str) -> None:
state.system = "arming"
arming_time = config.getint("times", "arming")
if args.silent:
arming_time = 10
if buzzer(arming_time, "arming") is True:
active_away_zones = [o.label for o in away_zones if o.get()]
if not active_away_zones:
state.system = "armed_away"
pushover.push(f"System armed away, by {user}")
else:
logging.error("Arm away failed, not clear: %s", active_away_zones)
state.system = "disarmed"
active_away_zones_str = ", ".join(active_away_zones)
pushover.push(f"Arm away failed, not clear: {active_away_zones_str}", 1, {"sound": "siren"})
buzzer_signal(1, [1, 0])
def pending(current_state: str, zone: Zone) -> None:
delay_time = config.getint("times", "delay")
if args.silent:
delay_time = 10
with pending_lock:
state.system = "pending"
logging.info("Pending because of zone: %s", zone)
if buzzer(delay_time, "pending") is True:
triggered(current_state, zone)
def triggered(current_state: str, zone: Zone) -> None:
trigger_time = config.getint("times", "trigger")
if args.silent:
trigger_time = 30
with triggered_lock:
if zone in fire_zones:
state.data["triggered"] = "Fire"
elif zone in water_zones:
state.data["triggered"] = "Water leak"
elif zone in direct_zones:
state.data["triggered"] = "Emergency"
else:
state.data["triggered"] = "Intrusion"
state.system = "triggered"
logging.warning("Triggered because of zone: %s", zone)
pushover.push(f"Triggered, zone: {zone}", 2)
state.blocked.add(zone)
logging.debug("Blocked zones: %s", state.blocked)
if siren(trigger_time, zone, "triggered") is True:
state.system = current_state
def disarmed(user: str) -> None:
state.system = "disarmed"
pushover.push(f"System disarmed, by {user}")
buzzer_signal(2, [0.05, 0.15])
def armed_home(user: str) -> None:
active_home_zones = [o.label for o in home_zones if o.get()]
if not active_home_zones:
state.system = "armed_home"
pushover.push(f"System armed home, by {user}")
buzzer_signal(1, [0.05, 0.05])
else:
logging.error("Arm home failed, not clear: %s", active_home_zones)
state.system = "disarmed"
active_home_zones_str = ", ".join(active_home_zones)
pushover.push(f"Arm home failed, not clear: {active_home_zones_str}", 1, {"sound": "siren"})
buzzer_signal(1, [1, 0])
def water_alarm() -> None:
with water_alarm_lock:
water_alarm_time = time.time()
logging.warning("Entered water alarm lock!")
arduino.commands.put([3, True]) # Water valve relay
arduino.commands.put([4, True]) # Dishwasher relay (NC)
# Keep in loop until manually reset
while not arduino.data.inputs[4]:
if math.floor(time.time() - water_alarm_time) % 30 == 0:
buzzer_signal(1, [0.5, 0.5])
buzzer_signal(2, [0.1, 0.2])
else:
time.sleep(1)
logging.info("Leaving water alarm lock.")
# Turn water back on if manual switch enabled
if arduino.data.inputs[3]:
arduino.commands.put([3, False]) # Water valve relay
arduino.commands.put([4, False]) # Dishwasher relay (NC)
def run_led() -> None:
while True:
run_led_output = "led_red" if state.data["fault"] else "led_green"
if state.system == "disarmed":
time.sleep(1.5)
else:
time.sleep(0.5)
outputs[run_led_output].set(True)
time.sleep(0.5)
outputs[run_led_output].set(False)
def check_zone(zone: Zone) -> None:
if zone in fire_zones or (state.system != "armed_away" and zone in direct_zones):
if not triggered_lock.locked():
threading.Thread(target=triggered, args=(state.system, zone,)).start()