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Title: Implement Mediator Pattern and Rename Classes
Overview:
This pull request introduces the Mediator design pattern to improve communication between objects in our game architecture. Additionally, several classes have been renamed to enhance code clarity and align with the new design structure.
Changes Made:
Mediator Pattern Implementation:
GameMediator
class that centralizes communication between different components, such as players, obstacles, and rain.GameMediator
, reducing direct dependencies between classes.Player
,Obstacle
, andRAIN
classes to interact through theGameMediator
.Class Name Changes:
Subject
toBEE_PLAYER
to better reflect its role in the game.Observer
toRAIN
to clarify its purpose and enhance readability.Benefits:
Type of change
Code
How Has This Been Tested?
Compiled and ran with
skm g++ program.cpp player.cpp obstacle.cpp GameManager.cpp -o game.exe
Checklist
My code follows the style guidelines of this project
I have performed a self-review of my own code
I have commented my code in hard-to-understand areas
I have made corresponding changes to the documentation
My changes generate no new warnings
I have requested a review from team members on the Pull Request