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serverproperties.Designer.vb
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serverproperties.Designer.vb
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<Global.Microsoft.VisualBasic.CompilerServices.DesignerGenerated()>
Partial Class ServerProperties
Inherits System.Windows.Forms.Form
'Form remplace la méthode Dispose pour nettoyer la liste des composants.
<System.Diagnostics.DebuggerNonUserCode()>
Protected Overrides Sub Dispose(ByVal disposing As Boolean)
Try
If disposing AndAlso components IsNot Nothing Then
components.Dispose()
End If
Finally
MyBase.Dispose(disposing)
End Try
End Sub
'Requise par le Concepteur Windows Form
Private components As System.ComponentModel.IContainer
'REMARQUE : la procédure suivante est requise par le Concepteur Windows Form
'Elle peut être modifiée à l'aide du Concepteur Windows Form.
'Ne la modifiez pas à l'aide de l'éditeur de code.
<System.Diagnostics.DebuggerStepThrough()>
Private Sub InitializeComponent()
Me.components = New System.ComponentModel.Container()
Dim resources As System.ComponentModel.ComponentResourceManager = New System.ComponentModel.ComponentResourceManager(GetType(ServerProperties))
Me.defaultgamemode = New System.Windows.Forms.GroupBox()
Me.creative = New System.Windows.Forms.RadioButton()
Me.spectator = New System.Windows.Forms.RadioButton()
Me.adventure = New System.Windows.Forms.RadioButton()
Me.survival = New System.Windows.Forms.RadioButton()
Me.options = New System.Windows.Forms.GroupBox()
Me.world = New System.Windows.Forms.GroupBox()
Me.levelpersonnalise = New System.Windows.Forms.Button()
Me.leveltype = New System.Windows.Forms.ComboBox()
Me.nether = New System.Windows.Forms.CheckBox()
Me.Label6 = New System.Windows.Forms.Label()
Me.levelname = New System.Windows.Forms.TextBox()
Me.entitys = New System.Windows.Forms.GroupBox()
Me.CheckBox4 = New System.Windows.Forms.CheckBox()
Me.CheckBox3 = New System.Windows.Forms.CheckBox()
Me.CheckBox2 = New System.Windows.Forms.CheckBox()
Me.CheckBox1 = New System.Windows.Forms.CheckBox()
Me.serveroptions = New System.Windows.Forms.GroupBox()
Me.Label7 = New System.Windows.Forms.Label()
Me.queryport = New System.Windows.Forms.NumericUpDown()
Me.enablequery = New System.Windows.Forms.CheckBox()
Me.forcewhitelist = New System.Windows.Forms.CheckBox()
Me.whitelist = New System.Windows.Forms.CheckBox()
Me.serverport = New System.Windows.Forms.NumericUpDown()
Me.Label5 = New System.Windows.Forms.Label()
Me.Label4 = New System.Windows.Forms.Label()
Me.serverip = New System.Windows.Forms.MaskedTextBox()
Me.crackversions = New System.Windows.Forms.CheckBox()
Me.Label3 = New System.Windows.Forms.Label()
Me.NumericUpDown3 = New System.Windows.Forms.NumericUpDown()
Me.playersoptions = New System.Windows.Forms.GroupBox()
Me.allowfly = New System.Windows.Forms.CheckBox()
Me.Label2 = New System.Windows.Forms.Label()
Me.Label1 = New System.Windows.Forms.Label()
Me.NumericUpDown2 = New System.Windows.Forms.NumericUpDown()
Me.NumericUpDown1 = New System.Windows.Forms.NumericUpDown()
Me.difficulty = New System.Windows.Forms.GroupBox()
Me.hard = New System.Windows.Forms.RadioButton()
Me.hardcore = New System.Windows.Forms.CheckBox()
Me.normal = New System.Windows.Forms.RadioButton()
Me.easy = New System.Windows.Forms.RadioButton()
Me.peaceful = New System.Windows.Forms.RadioButton()
Me.defaultfile = New System.Windows.Forms.CheckBox()
Me.info = New System.Windows.Forms.ToolTip(Me.components)
Me.Button1 = New System.Windows.Forms.Button()
Me.TabControl1 = New System.Windows.Forms.TabControl()
Me.TabPage1 = New System.Windows.Forms.TabPage()
Me.TabPage2 = New System.Windows.Forms.TabPage()
Me.defaultgamemode.SuspendLayout()
Me.options.SuspendLayout()
Me.world.SuspendLayout()
Me.entitys.SuspendLayout()
Me.serveroptions.SuspendLayout()
CType(Me.queryport, System.ComponentModel.ISupportInitialize).BeginInit()
CType(Me.serverport, System.ComponentModel.ISupportInitialize).BeginInit()
CType(Me.NumericUpDown3, System.ComponentModel.ISupportInitialize).BeginInit()
Me.playersoptions.SuspendLayout()
CType(Me.NumericUpDown2, System.ComponentModel.ISupportInitialize).BeginInit()
CType(Me.NumericUpDown1, System.ComponentModel.ISupportInitialize).BeginInit()
Me.difficulty.SuspendLayout()
Me.TabControl1.SuspendLayout()
Me.SuspendLayout()
'
'defaultgamemode
'
Me.defaultgamemode.Controls.Add(Me.creative)
Me.defaultgamemode.Controls.Add(Me.spectator)
Me.defaultgamemode.Controls.Add(Me.adventure)
Me.defaultgamemode.Controls.Add(Me.survival)
Me.defaultgamemode.Location = New System.Drawing.Point(6, 19)
Me.defaultgamemode.Name = "defaultgamemode"
Me.defaultgamemode.Size = New System.Drawing.Size(230, 162)
Me.defaultgamemode.TabIndex = 0
Me.defaultgamemode.TabStop = False
Me.defaultgamemode.Text = "Mode de Jeu"
'
'creative
'
Me.creative.AutoSize = True
Me.creative.Font = New System.Drawing.Font("Wide Latin", 15.0!, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, CType(0, Byte))
Me.creative.Location = New System.Drawing.Point(6, 19)
Me.creative.Name = "creative"
Me.creative.Size = New System.Drawing.Size(150, 28)
Me.creative.TabIndex = 2
Me.creative.TabStop = True
Me.creative.Text = "Créatif"
Me.creative.UseVisualStyleBackColor = True
'
'spectator
'
Me.spectator.AutoSize = True
Me.spectator.Font = New System.Drawing.Font("Wide Latin", 15.0!)
Me.spectator.Location = New System.Drawing.Point(6, 121)
Me.spectator.Name = "spectator"
Me.spectator.Size = New System.Drawing.Size(212, 28)
Me.spectator.TabIndex = 5
Me.spectator.TabStop = True
Me.spectator.Text = "Spectateur"
Me.spectator.UseVisualStyleBackColor = True
'
'adventure
'
Me.adventure.AutoSize = True
Me.adventure.Font = New System.Drawing.Font("Wide Latin", 15.0!)
Me.adventure.Location = New System.Drawing.Point(6, 87)
Me.adventure.Name = "adventure"
Me.adventure.Size = New System.Drawing.Size(188, 28)
Me.adventure.TabIndex = 4
Me.adventure.TabStop = True
Me.adventure.Text = "Aventure"
Me.adventure.UseVisualStyleBackColor = True
'
'survival
'
Me.survival.AutoSize = True
Me.survival.Font = New System.Drawing.Font("Wide Latin", 15.0!)
Me.survival.Location = New System.Drawing.Point(6, 53)
Me.survival.Name = "survival"
Me.survival.Size = New System.Drawing.Size(143, 28)
Me.survival.TabIndex = 3
Me.survival.TabStop = True
Me.survival.Text = "Survie"
Me.survival.UseVisualStyleBackColor = True
'
'options
'
Me.options.Controls.Add(Me.world)
Me.options.Controls.Add(Me.entitys)
Me.options.Controls.Add(Me.serveroptions)
Me.options.Controls.Add(Me.playersoptions)
Me.options.Controls.Add(Me.difficulty)
Me.options.Controls.Add(Me.defaultgamemode)
Me.options.Location = New System.Drawing.Point(12, 39)
Me.options.Name = "options"
Me.options.Size = New System.Drawing.Size(1109, 383)
Me.options.TabIndex = 1
Me.options.TabStop = False
Me.options.Text = "Options"
'
'world
'
Me.world.Controls.Add(Me.levelpersonnalise)
Me.world.Controls.Add(Me.leveltype)
Me.world.Controls.Add(Me.nether)
Me.world.Controls.Add(Me.Label6)
Me.world.Controls.Add(Me.levelname)
Me.world.Location = New System.Drawing.Point(859, 187)
Me.world.Name = "world"
Me.world.Size = New System.Drawing.Size(244, 190)
Me.world.TabIndex = 7
Me.world.TabStop = False
Me.world.Text = "Monde"
'
'levelpersonnalise
'
Me.levelpersonnalise.Enabled = False
Me.levelpersonnalise.Font = New System.Drawing.Font("Comic Sans MS", 11.0!)
Me.levelpersonnalise.Location = New System.Drawing.Point(6, 108)
Me.levelpersonnalise.Name = "levelpersonnalise"
Me.levelpersonnalise.Size = New System.Drawing.Size(232, 30)
Me.levelpersonnalise.TabIndex = 5
Me.levelpersonnalise.Text = "Personnaliser"
Me.levelpersonnalise.UseVisualStyleBackColor = True
'
'leveltype
'
Me.leveltype.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList
Me.leveltype.FormattingEnabled = True
Me.leveltype.Items.AddRange(New Object() {"Par défaut", "Monde SuperFlat", "Larges Biomes", "Amplifié", "Personnalisé"})
Me.leveltype.Location = New System.Drawing.Point(6, 81)
Me.leveltype.Name = "leveltype"
Me.leveltype.Size = New System.Drawing.Size(232, 21)
Me.leveltype.TabIndex = 4
'
'nether
'
Me.nether.AutoSize = True
Me.nether.Checked = True
Me.nether.CheckState = System.Windows.Forms.CheckState.Checked
Me.nether.Font = New System.Drawing.Font("Comic Sans MS", 11.0!)
Me.nether.Location = New System.Drawing.Point(10, 47)
Me.nether.Name = "nether"
Me.nether.Size = New System.Drawing.Size(165, 24)
Me.nether.TabIndex = 3
Me.nether.Text = "Autoriser le Nether"
Me.nether.UseVisualStyleBackColor = True
'
'Label6
'
Me.Label6.AutoSize = True
Me.Label6.Font = New System.Drawing.Font("Comic Sans MS", 11.0!)
Me.Label6.Location = New System.Drawing.Point(6, 19)
Me.Label6.Name = "Label6"
Me.Label6.Size = New System.Drawing.Size(117, 20)
Me.Label6.TabIndex = 1
Me.Label6.Text = "Nom du monde :"
'
'levelname
'
Me.levelname.Location = New System.Drawing.Point(129, 21)
Me.levelname.Name = "levelname"
Me.levelname.Size = New System.Drawing.Size(100, 20)
Me.levelname.TabIndex = 0
Me.levelname.Text = "world"
Me.info.SetToolTip(Me.levelname, "Si vous voulez importer une map, veuiller indiquer le nom du dossier de votre map" &
"." & Global.Microsoft.VisualBasic.ChrW(13) & Global.Microsoft.VisualBasic.ChrW(10) & "Sinon laissez la valeur par défaut")
'
'entitys
'
Me.entitys.Controls.Add(Me.CheckBox4)
Me.entitys.Controls.Add(Me.CheckBox3)
Me.entitys.Controls.Add(Me.CheckBox2)
Me.entitys.Controls.Add(Me.CheckBox1)
Me.entitys.Location = New System.Drawing.Point(514, 19)
Me.entitys.Name = "entitys"
Me.entitys.Size = New System.Drawing.Size(589, 162)
Me.entitys.TabIndex = 6
Me.entitys.TabStop = False
Me.entitys.Text = "Entités"
'
'CheckBox4
'
Me.CheckBox4.AutoSize = True
Me.CheckBox4.Font = New System.Drawing.Font("Comic Sans MS", 11.0!)
Me.CheckBox4.Location = New System.Drawing.Point(311, 48)
Me.CheckBox4.Name = "CheckBox4"
Me.CheckBox4.Size = New System.Drawing.Size(171, 24)
Me.CheckBox4.TabIndex = 10
Me.CheckBox4.Text = "Autoriser GameSpy4"
Me.CheckBox4.UseVisualStyleBackColor = True
'
'CheckBox3
'
Me.CheckBox3.AutoSize = True
Me.CheckBox3.Font = New System.Drawing.Font("Comic Sans MS", 11.0!)
Me.CheckBox3.Location = New System.Drawing.Point(134, 23)
Me.CheckBox3.Name = "CheckBox3"
Me.CheckBox3.Size = New System.Drawing.Size(171, 24)
Me.CheckBox3.TabIndex = 10
Me.CheckBox3.Text = "Autoriser GameSpy4"
Me.CheckBox3.UseVisualStyleBackColor = True
'
'CheckBox2
'
Me.CheckBox2.AutoSize = True
Me.CheckBox2.Font = New System.Drawing.Font("Comic Sans MS", 11.0!)
Me.CheckBox2.Location = New System.Drawing.Point(96, 50)
Me.CheckBox2.Name = "CheckBox2"
Me.CheckBox2.Size = New System.Drawing.Size(171, 24)
Me.CheckBox2.TabIndex = 10
Me.CheckBox2.Text = "Autoriser GameSpy4"
Me.CheckBox2.UseVisualStyleBackColor = True
'
'CheckBox1
'
Me.CheckBox1.AutoSize = True
Me.CheckBox1.Font = New System.Drawing.Font("Comic Sans MS", 11.0!)
Me.CheckBox1.Location = New System.Drawing.Point(96, 75)
Me.CheckBox1.Name = "CheckBox1"
Me.CheckBox1.Size = New System.Drawing.Size(171, 24)
Me.CheckBox1.TabIndex = 10
Me.CheckBox1.Text = "Autoriser GameSpy4"
Me.CheckBox1.UseVisualStyleBackColor = True
'
'serveroptions
'
Me.serveroptions.Controls.Add(Me.Label7)
Me.serveroptions.Controls.Add(Me.queryport)
Me.serveroptions.Controls.Add(Me.enablequery)
Me.serveroptions.Controls.Add(Me.forcewhitelist)
Me.serveroptions.Controls.Add(Me.whitelist)
Me.serveroptions.Controls.Add(Me.serverport)
Me.serveroptions.Controls.Add(Me.Label5)
Me.serveroptions.Controls.Add(Me.Label4)
Me.serveroptions.Controls.Add(Me.serverip)
Me.serveroptions.Controls.Add(Me.crackversions)
Me.serveroptions.Controls.Add(Me.Label3)
Me.serveroptions.Controls.Add(Me.NumericUpDown3)
Me.serveroptions.Location = New System.Drawing.Point(334, 187)
Me.serveroptions.Name = "serveroptions"
Me.serveroptions.Size = New System.Drawing.Size(519, 190)
Me.serveroptions.TabIndex = 5
Me.serveroptions.TabStop = False
Me.serveroptions.Text = "Serveur"
'
'Label7
'
Me.Label7.AutoSize = True
Me.Label7.Font = New System.Drawing.Font("Comic Sans MS", 11.0!)
Me.Label7.Location = New System.Drawing.Point(301, 51)
Me.Label7.Name = "Label7"
Me.Label7.Size = New System.Drawing.Size(123, 20)
Me.Label7.TabIndex = 12
Me.Label7.Text = "Port GameSpy4 :"
'
'queryport
'
Me.queryport.Enabled = False
Me.queryport.Font = New System.Drawing.Font("Comic Sans MS", 10.0!)
Me.queryport.Location = New System.Drawing.Point(430, 49)
Me.queryport.Maximum = New Decimal(New Integer() {65535, 0, 0, 0})
Me.queryport.Minimum = New Decimal(New Integer() {1, 0, 0, 0})
Me.queryport.Name = "queryport"
Me.queryport.Size = New System.Drawing.Size(74, 26)
Me.queryport.TabIndex = 11
Me.queryport.Value = New Decimal(New Integer() {25565, 0, 0, 0})
'
'enablequery
'
Me.enablequery.AutoSize = True
Me.enablequery.Font = New System.Drawing.Font("Comic Sans MS", 11.0!)
Me.enablequery.Location = New System.Drawing.Point(305, 17)
Me.enablequery.Name = "enablequery"
Me.enablequery.Size = New System.Drawing.Size(128, 24)
Me.enablequery.TabIndex = 10
Me.enablequery.Text = "Activer Query"
Me.info.SetToolTip(Me.enablequery, "Autorise le protocole de serveur d'écoute GameSpy4. Utilisé pour obtenir des info" &
"rmations du serveur.")
Me.enablequery.UseVisualStyleBackColor = True
'
'forcewhitelist
'
Me.forcewhitelist.AutoSize = True
Me.forcewhitelist.Enabled = False
Me.forcewhitelist.Font = New System.Drawing.Font("Comic Sans MS", 10.0!)
Me.forcewhitelist.Location = New System.Drawing.Point(10, 111)
Me.forcewhitelist.Name = "forcewhitelist"
Me.forcewhitelist.Size = New System.Drawing.Size(84, 23)
Me.forcewhitelist.TabIndex = 9
Me.forcewhitelist.Text = "Forcer ?"
Me.info.SetToolTip(Me.forcewhitelist, "Renforce la liste blanche (WhiteList) si elle est activée." & Global.Microsoft.VisualBasic.ChrW(13) & Global.Microsoft.VisualBasic.ChrW(10) & "Les joueurs qui ne so" &
"nt pas présents sur la liste blanche seront expulsés après que le fichier white-" &
"list.json soit rechargé par le serveur.")
Me.forcewhitelist.UseVisualStyleBackColor = True
'
'whitelist
'
Me.whitelist.AutoSize = True
Me.whitelist.Font = New System.Drawing.Font("Comic Sans MS", 11.0!)
Me.whitelist.Location = New System.Drawing.Point(10, 81)
Me.whitelist.Name = "whitelist"
Me.whitelist.Size = New System.Drawing.Size(168, 24)
Me.whitelist.TabIndex = 8
Me.whitelist.Text = "Activer la WhiteList"
Me.whitelist.UseVisualStyleBackColor = True
'
'serverport
'
Me.serverport.Font = New System.Drawing.Font("Comic Sans MS", 9.0!)
Me.serverport.Location = New System.Drawing.Point(136, 43)
Me.serverport.Maximum = New Decimal(New Integer() {65535, 0, 0, 0})
Me.serverport.Minimum = New Decimal(New Integer() {1024, 0, 0, 0})
Me.serverport.Name = "serverport"
Me.serverport.Size = New System.Drawing.Size(107, 24)
Me.serverport.TabIndex = 7
Me.serverport.Value = New Decimal(New Integer() {25565, 0, 0, 0})
'
'Label5
'
Me.Label5.AutoSize = True
Me.Label5.Font = New System.Drawing.Font("Comic Sans MS", 11.0!)
Me.Label5.Location = New System.Drawing.Point(6, 16)
Me.Label5.Name = "Label5"
Me.Label5.Size = New System.Drawing.Size(110, 20)
Me.Label5.TabIndex = 6
Me.Label5.Text = "IP du serveur :"
'
'Label4
'
Me.Label4.AutoSize = True
Me.Label4.Font = New System.Drawing.Font("Comic Sans MS", 11.0!)
Me.Label4.Location = New System.Drawing.Point(6, 42)
Me.Label4.Name = "Label4"
Me.Label4.Size = New System.Drawing.Size(124, 20)
Me.Label4.TabIndex = 5
Me.Label4.Text = "Port du serveur :"
'
'serverip
'
Me.serverip.BeepOnError = True
Me.serverip.Location = New System.Drawing.Point(122, 19)
Me.serverip.Mask = "000.000.000.000"
Me.serverip.Name = "serverip"
Me.serverip.Size = New System.Drawing.Size(100, 20)
Me.serverip.TabIndex = 4
Me.info.SetToolTip(Me.serverip, resources.GetString("serverip.ToolTip"))
'
'crackversions
'
Me.crackversions.AutoSize = True
Me.crackversions.Cursor = System.Windows.Forms.Cursors.Default
Me.crackversions.Font = New System.Drawing.Font("Comic Sans MS", 10.0!)
Me.crackversions.Location = New System.Drawing.Point(10, 140)
Me.crackversions.Name = "crackversions"
Me.crackversions.Size = New System.Drawing.Size(228, 23)
Me.crackversions.TabIndex = 2
Me.crackversions.Text = "Autoriser les version crackées"
Me.crackversions.UseVisualStyleBackColor = True
'
'Label3
'
Me.Label3.AutoSize = True
Me.Label3.Font = New System.Drawing.Font("Comic Sans MS", 10.0!)
Me.Label3.Location = New System.Drawing.Point(6, 162)
Me.Label3.Name = "Label3"
Me.Label3.Size = New System.Drawing.Size(133, 19)
Me.Label3.TabIndex = 1
Me.Label3.Text = "Joueurs Maximum :"
'
'NumericUpDown3
'
Me.NumericUpDown3.Location = New System.Drawing.Point(145, 163)
Me.NumericUpDown3.Maximum = New Decimal(New Integer() {500, 0, 0, 0})
Me.NumericUpDown3.Minimum = New Decimal(New Integer() {1, 0, 0, 0})
Me.NumericUpDown3.Name = "NumericUpDown3"
Me.NumericUpDown3.Size = New System.Drawing.Size(37, 20)
Me.NumericUpDown3.TabIndex = 0
Me.NumericUpDown3.ThousandsSeparator = True
Me.NumericUpDown3.Value = New Decimal(New Integer() {1, 0, 0, 0})
'
'playersoptions
'
Me.playersoptions.Controls.Add(Me.allowfly)
Me.playersoptions.Controls.Add(Me.Label2)
Me.playersoptions.Controls.Add(Me.Label1)
Me.playersoptions.Controls.Add(Me.NumericUpDown2)
Me.playersoptions.Controls.Add(Me.NumericUpDown1)
Me.playersoptions.Location = New System.Drawing.Point(242, 19)
Me.playersoptions.Name = "playersoptions"
Me.playersoptions.Size = New System.Drawing.Size(265, 162)
Me.playersoptions.TabIndex = 4
Me.playersoptions.TabStop = False
Me.playersoptions.Text = "Joueurs"
'
'allowfly
'
Me.allowfly.AutoSize = True
Me.allowfly.Font = New System.Drawing.Font("Comic Sans MS", 11.0!)
Me.allowfly.Location = New System.Drawing.Point(10, 87)
Me.allowfly.Name = "allowfly"
Me.allowfly.Size = New System.Drawing.Size(136, 24)
Me.allowfly.TabIndex = 8
Me.allowfly.Text = "Autoriser le Fly"
Me.allowfly.UseVisualStyleBackColor = True
'
'Label2
'
Me.Label2.AutoSize = True
Me.Label2.Font = New System.Drawing.Font("Comic Sans MS", 10.0!, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, CType(0, Byte))
Me.Label2.Location = New System.Drawing.Point(6, 53)
Me.Label2.Name = "Label2"
Me.Label2.Size = New System.Drawing.Size(189, 19)
Me.Label2.TabIndex = 1
Me.Label2.Text = "Timeout (Anti-AFK) en min :"
'
'Label1
'
Me.Label1.AutoSize = True
Me.Label1.Font = New System.Drawing.Font("Comic Sans MS", 11.0!)
Me.Label1.Location = New System.Drawing.Point(6, 19)
Me.Label1.Name = "Label1"
Me.Label1.Size = New System.Drawing.Size(145, 20)
Me.Label1.TabIndex = 1
Me.Label1.Text = "Distance de Rendu :"
'
'NumericUpDown2
'
Me.NumericUpDown2.Font = New System.Drawing.Font("Comic Sans MS", 11.0!)
Me.NumericUpDown2.Location = New System.Drawing.Point(201, 49)
Me.NumericUpDown2.Maximum = New Decimal(New Integer() {500, 0, 0, 0})
Me.NumericUpDown2.Minimum = New Decimal(New Integer() {5, 0, 0, 0})
Me.NumericUpDown2.Name = "NumericUpDown2"
Me.NumericUpDown2.Size = New System.Drawing.Size(43, 28)
Me.NumericUpDown2.TabIndex = 7
Me.NumericUpDown2.Value = New Decimal(New Integer() {5, 0, 0, 0})
'
'NumericUpDown1
'
Me.NumericUpDown1.Font = New System.Drawing.Font("Comic Sans MS", 11.0!)
Me.NumericUpDown1.Location = New System.Drawing.Point(152, 17)
Me.NumericUpDown1.Maximum = New Decimal(New Integer() {15, 0, 0, 0})
Me.NumericUpDown1.Minimum = New Decimal(New Integer() {3, 0, 0, 0})
Me.NumericUpDown1.Name = "NumericUpDown1"
Me.NumericUpDown1.Size = New System.Drawing.Size(43, 28)
Me.NumericUpDown1.TabIndex = 6
Me.NumericUpDown1.Value = New Decimal(New Integer() {9, 0, 0, 0})
'
'difficulty
'
Me.difficulty.Controls.Add(Me.hard)
Me.difficulty.Controls.Add(Me.hardcore)
Me.difficulty.Controls.Add(Me.normal)
Me.difficulty.Controls.Add(Me.easy)
Me.difficulty.Controls.Add(Me.peaceful)
Me.difficulty.Location = New System.Drawing.Point(6, 187)
Me.difficulty.Name = "difficulty"
Me.difficulty.Size = New System.Drawing.Size(322, 190)
Me.difficulty.TabIndex = 3
Me.difficulty.TabStop = False
Me.difficulty.Text = "Difficulté"
'
'hard
'
Me.hard.AutoSize = True
Me.hard.Font = New System.Drawing.Font("Pacifico", 12.0!)
Me.hard.Location = New System.Drawing.Point(6, 142)
Me.hard.Name = "hard"
Me.hard.Size = New System.Drawing.Size(150, 35)
Me.hard.TabIndex = 11
Me.hard.Text = "Difficile (Hard)"
Me.hard.UseVisualStyleBackColor = True
'
'hardcore
'
Me.hardcore.AutoSize = True
Me.hardcore.FlatStyle = System.Windows.Forms.FlatStyle.System
Me.hardcore.Font = New System.Drawing.Font("Showcard Gothic", 15.0!, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, CType(0, Byte))
Me.hardcore.Location = New System.Drawing.Point(170, 79)
Me.hardcore.Name = "hardcore"
Me.hardcore.Size = New System.Drawing.Size(146, 31)
Me.hardcore.TabIndex = 12
Me.hardcore.Text = "Hardcore"
Me.hardcore.UseVisualStyleBackColor = True
'
'normal
'
Me.normal.AutoSize = True
Me.normal.Font = New System.Drawing.Font("Pacifico", 12.0!)
Me.normal.Location = New System.Drawing.Point(6, 101)
Me.normal.Name = "normal"
Me.normal.Size = New System.Drawing.Size(86, 35)
Me.normal.TabIndex = 10
Me.normal.Text = "Normal"
Me.normal.UseVisualStyleBackColor = True
'
'easy
'
Me.easy.AutoSize = True
Me.easy.Font = New System.Drawing.Font("Pacifico", 12.0!)
Me.easy.Location = New System.Drawing.Point(6, 60)
Me.easy.Name = "easy"
Me.easy.Size = New System.Drawing.Size(130, 35)
Me.easy.TabIndex = 9
Me.easy.Text = "Facile (Easy)"
Me.easy.UseVisualStyleBackColor = True
'
'peaceful
'
Me.peaceful.AutoSize = True
Me.peaceful.Checked = True
Me.peaceful.Font = New System.Drawing.Font("Pacifico", 12.0!, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, CType(0, Byte))
Me.peaceful.Location = New System.Drawing.Point(6, 19)
Me.peaceful.Name = "peaceful"
Me.peaceful.Size = New System.Drawing.Size(170, 35)
Me.peaceful.TabIndex = 8
Me.peaceful.TabStop = True
Me.peaceful.Text = "Paisible (Peaceful)"
Me.peaceful.TextAlign = System.Drawing.ContentAlignment.MiddleCenter
Me.peaceful.UseVisualStyleBackColor = True
'
'defaultfile
'
Me.defaultfile.AutoSize = True
Me.defaultfile.CheckAlign = System.Drawing.ContentAlignment.MiddleRight
Me.defaultfile.Font = New System.Drawing.Font("Microsoft Sans Serif", 10.0!, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, CType(0, Byte))
Me.defaultfile.Location = New System.Drawing.Point(12, 12)
Me.defaultfile.Name = "defaultfile"
Me.defaultfile.Size = New System.Drawing.Size(204, 21)
Me.defaultfile.TabIndex = 1
Me.defaultfile.Text = "Utiliser le fichier par défaut :"
Me.defaultfile.UseVisualStyleBackColor = True
'
'info
'
Me.info.AutoPopDelay = 5000
Me.info.InitialDelay = 100
Me.info.IsBalloon = True
Me.info.ReshowDelay = 100
Me.info.ToolTipIcon = System.Windows.Forms.ToolTipIcon.Info
Me.info.ToolTipTitle = "Information"
'
'Button1
'
Me.Button1.FlatStyle = System.Windows.Forms.FlatStyle.System
Me.Button1.Font = New System.Drawing.Font("Comic Sans MS", 25.0!)
Me.Button1.Location = New System.Drawing.Point(12, 428)
Me.Button1.Name = "Button1"
Me.Button1.Size = New System.Drawing.Size(1109, 57)
Me.Button1.TabIndex = 2
Me.Button1.Text = "Valider"
Me.Button1.UseVisualStyleBackColor = True
'
'TabControl1
'
Me.TabControl1.Controls.Add(Me.TabPage1)
Me.TabControl1.Controls.Add(Me.TabPage2)
Me.TabControl1.Location = New System.Drawing.Point(384, 12)
Me.TabControl1.Name = "TabControl1"
Me.TabControl1.SelectedIndex = 0
Me.TabControl1.Size = New System.Drawing.Size(200, 100)
Me.TabControl1.TabIndex = 9
'
'TabPage1
'
Me.TabPage1.Location = New System.Drawing.Point(4, 22)
Me.TabPage1.Name = "TabPage1"
Me.TabPage1.Padding = New System.Windows.Forms.Padding(3)
Me.TabPage1.Size = New System.Drawing.Size(192, 74)
Me.TabPage1.TabIndex = 0
Me.TabPage1.Text = "TabPage1"
Me.TabPage1.UseVisualStyleBackColor = True
'
'TabPage2
'
Me.TabPage2.Location = New System.Drawing.Point(4, 22)
Me.TabPage2.Name = "TabPage2"
Me.TabPage2.Padding = New System.Windows.Forms.Padding(3)
Me.TabPage2.Size = New System.Drawing.Size(192, 74)
Me.TabPage2.TabIndex = 1
Me.TabPage2.Text = "TabPage2"
Me.TabPage2.UseVisualStyleBackColor = True
'
'ServerProperties
'
Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font
Me.ClientSize = New System.Drawing.Size(1133, 497)
Me.Controls.Add(Me.TabControl1)
Me.Controls.Add(Me.Button1)
Me.Controls.Add(Me.defaultfile)
Me.Controls.Add(Me.options)
Me.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle
Me.MaximizeBox = False
Me.Name = "ServerProperties"
Me.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen
Me.Text = "Édition du server.properties"
Me.defaultgamemode.ResumeLayout(False)
Me.defaultgamemode.PerformLayout()
Me.options.ResumeLayout(False)
Me.world.ResumeLayout(False)
Me.world.PerformLayout()
Me.entitys.ResumeLayout(False)
Me.entitys.PerformLayout()
Me.serveroptions.ResumeLayout(False)
Me.serveroptions.PerformLayout()
CType(Me.queryport, System.ComponentModel.ISupportInitialize).EndInit()
CType(Me.serverport, System.ComponentModel.ISupportInitialize).EndInit()
CType(Me.NumericUpDown3, System.ComponentModel.ISupportInitialize).EndInit()
Me.playersoptions.ResumeLayout(False)
Me.playersoptions.PerformLayout()
CType(Me.NumericUpDown2, System.ComponentModel.ISupportInitialize).EndInit()
CType(Me.NumericUpDown1, System.ComponentModel.ISupportInitialize).EndInit()
Me.difficulty.ResumeLayout(False)
Me.difficulty.PerformLayout()
Me.TabControl1.ResumeLayout(False)
Me.ResumeLayout(False)
Me.PerformLayout()
End Sub
Friend WithEvents defaultgamemode As GroupBox
Friend WithEvents options As GroupBox
Friend WithEvents defaultfile As CheckBox
Friend WithEvents hardcore As CheckBox
Friend WithEvents creative As RadioButton
Friend WithEvents survival As RadioButton
Friend WithEvents adventure As RadioButton
Friend WithEvents spectator As RadioButton
Friend WithEvents difficulty As GroupBox
Friend WithEvents hard As RadioButton
Friend WithEvents normal As RadioButton
Friend WithEvents easy As RadioButton
Friend WithEvents peaceful As RadioButton
Friend WithEvents serveroptions As GroupBox
Friend WithEvents playersoptions As GroupBox
Friend WithEvents Label2 As Label
Friend WithEvents Label1 As Label
Friend WithEvents NumericUpDown2 As NumericUpDown
Friend WithEvents NumericUpDown1 As NumericUpDown
Friend WithEvents crackversions As CheckBox
Friend WithEvents Label3 As Label
Friend WithEvents NumericUpDown3 As NumericUpDown
Friend WithEvents Label5 As Label
Friend WithEvents Label4 As Label
Friend WithEvents serverip As MaskedTextBox
Friend WithEvents serverport As NumericUpDown
Friend WithEvents info As ToolTip
Friend WithEvents forcewhitelist As CheckBox
Friend WithEvents whitelist As CheckBox
Friend WithEvents world As GroupBox
Friend WithEvents Label6 As Label
Friend WithEvents levelname As TextBox
Friend WithEvents entitys As GroupBox
Friend WithEvents allowfly As CheckBox
Friend WithEvents nether As CheckBox
Friend WithEvents Button1 As Button
Friend WithEvents Label7 As Label
Friend WithEvents queryport As NumericUpDown
Friend WithEvents enablequery As CheckBox
Friend WithEvents levelpersonnalise As Button
Friend WithEvents leveltype As ComboBox
Friend WithEvents CheckBox4 As CheckBox
Friend WithEvents CheckBox3 As CheckBox
Friend WithEvents CheckBox2 As CheckBox
Friend WithEvents CheckBox1 As CheckBox
Friend WithEvents TabControl1 As TabControl
Friend WithEvents TabPage1 As TabPage
Friend WithEvents TabPage2 As TabPage
End Class