PCM Mixing #1273
DomiDave
started this conversation in
Suggestions
PCM Mixing
#1273
Replies: 2 comments 4 replies
-
Seconded. Preferably if it reduces the sample rate by some function of the specified sample rate. If I'm not mistaken, this is generally how software mixing goes in things like the MD, Amiga and the few PC cards/games that did it. |
Beta Was this translation helpful? Give feedback.
1 reply
-
We can't do this at this time. Maybe in the future, but dynamic channel counts would have to be implemented. I wish this could get implemented, but as of currently there is no real way to do that. |
Beta Was this translation helpful? Give feedback.
3 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Allow the option to mix PCM channels by expanding them, kinda how the specky beeper has 6 pwm channels, or how MONOTONE deals with multiple notes.
Beta Was this translation helpful? Give feedback.
All reactions