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some will sound good in vgm (scc for example), others will sound terrible due to phase resetting (game boy, pce). see this table: https://github.com/tildearrow/furnace/blob/master/doc/5-wave/README.md#wavetables i've found that my vgm's get significantly larger when i use the wt synth rather than raw wavetables. i think the vgm exporter generates a new wavetable every time a wt synth ticks. if that's the case, then maybe some sort of waveform caching could be added to the exporter to decrease the file size. on the other hand, it might be more expedient to get the wt synth working with rom export... |
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somewhat curious, but can you use the wavetable synthesizer on something like, for example, the pce engine or scc(+), export them to .VGM, and the synths will still work and play like you heard in furnace within the vgm?
(and if yes, does it heavily increase file size?)
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