Skip to content

v5.0.0

Compare
Choose a tag to compare
@timmybo5 timmybo5 released this 02 Jan 11:40
· 214 commits to master since this release

Fixed:

  • Sbox update compatibility

Improved:

  • Code quality

New:

  • BodyGroupAttachment: A new base for bodygroup attachments
    • Use modeldoc for attachment placement
    • Less code in your weapon attachment list
    • A working example will be added in the next minor version release
  • ClipInfo.ShootEmptyAnim: Animation used for shooting the last bullet
  • PlayerBase.DoFallDamage(timeSinceFalling, velocity): Falling damage support, can be overridden to change the amount of damage done
  • All FOV settings are now moved to WeaponBase.General so that the values can be modified by attachments