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Yes, I saw the news about Keymesh add-on, and had some thoughts about implementing support for Sculpt mode, and in that case Edit mode also, maybe. I haven't tested that add-on yet, I will look into it in the near future. |
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I recently updated the add-on with the Sculpt compatibility, check it out. |
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There is a new add-on, keymesh. You can instance a mesh for each key frame. This add-on would be helpfull with sculpt compatibility.
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