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lib.dx11.buffer.PickBuffer
Thomas Mann edited this page Dec 4, 2022
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Pick on of the connected GPU buffers. This can be useful for switching between differen sets of Points or Vertices.
Name | Type |
---|---|
Output | T3.Core.DataTypes.BufferWithViews |
Count | System.Int32 |
Name | Type | Relevancy |
---|---|---|
Index | System.Int32 | |
Input | T3.Core.DataTypes.BufferWithViews | Required |
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