Code for our "What can I do here? Leveraging Deep 3D saliency and geometry for fast and scalable multiple affordance detection" paper.
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Updated
May 2, 2020 - C++
Code for our "What can I do here? Leveraging Deep 3D saliency and geometry for fast and scalable multiple affordance detection" paper.
Multiple affordance detection using the interaction tensor and deep scene saliency
Robot motion generation with actions, affordances, trajectory generation and inverse kinematics
Computational Cognitive modelling, Reinforcement Learning NYU Spring 2020, Dr Brenden Lake and Dr. Todd Gureckis.
Giovanni Saponaro, PhD thesis: Gestures and Object Affordances for Human–Robot Interaction
Code and material for the paper "Beyond the Self: Using Grounded Affordances to Interpret and Describe Others' Actions" (doi: 10.1109/TCDS.2018.2882140)
👾 A small project covering some bone concepts of UIKit.
Master Thesis
Computational Cognitive modelling, NYU Spring 2020, Dr Brenden Lake and Dr. Todd Gureckis.
Official repository of the paper "Affordance segmentation of hand-occluded containers from exocentric images" accepted to ICCVW 2023
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