A Catmull-Rom spline implementation.
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Updated
Jun 26, 2024 - Go
A Catmull-Rom spline implementation.
A Stata package for smooth line plots
Real-Time Bezier & Catmull-Rom Curve Interpolation
The OpenGL project I did for the Computer Graphics course back in 2007. Uses the fixed pipeline.
User draws a line by hand which is then parsed into a digital Catmull-Rom spline curve. Credit goes to Peter Cook for the curve code.
This repo is just for testing diffrent splines, B-spline, Catmull-Rom spline and NURBS
My Computer Graphics Projects in OpenGL which include samples for Curves, 3D Objects, Lighting, Curved Surfaces, Textures
TypeScript based 3D game engine.
With caffe:ne you can store your personal caffeine consumption data into the Health App. Ingestion Statistics and safety limits will help you to manage your daily intake.
This repository contains the classes of parametric curves/splines (bezier, hermite, b-spline & catmull-rom)
Algorithm implementations for 2D & 3D curve and surface models
Smooth geodesic curves for Leaflet
Curves interpolations library for Unity
Implementing the CatMullRomSpline function to generate the path of interpolating points, between set of discrete points, later visualizing the interpolated path using openCV-cpp
Centripetal Catmull-Rom curves for interpoint traversal
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