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In this project, your Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. You will build general search algorithms and apply them to Pacman scenarios.
Explore foundational AI concepts through the Pac-Man projects, designed for UC Berkeley's CS 188 course. Implement search algorithms, multi-agent strategies, and reinforcement learning techniques in Python, emphasizing real-world applications. Engage in the Eutopia Pac-Man contest for a multiplayer capture-the-flag challenge
In this repository, I outline the course lab carried out for the Artificial Intelligence CSE 4617 course along with the lab CSE 4618, conducted by Bakhtiyar Hasan Sir Note: We did not have to implement all of the code but rather portions of the code as outlined by the taskbook in the resources section
I have completed four Pacman projects of the UC Berkeley CS188 Intro to Artificial Intelligence course. The Pac-Man projects were developed for CS 188. They apply an array of AI techniques to playing Pac-Man. They teach foundational AI concepts, such as informed state-space search, probabilistic inference, and reinforcement learning.