The Chinese version of the paper "Dancing Links" by Knuth
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Updated
Mar 28, 2013
The Chinese version of the paper "Dancing Links" by Knuth
Dancing links based implementation of AlgorithmX in Scala
Implementation of Donald Knuth's algorithm X and some of its applications
Sudoku solver by modelling it as a CSP (constraint-satification problem), and additionally as an exact cover problem using Dancing Links (TO DO).
Implements generalized Knuth's algorithm X with dancing links
C++ and JavaScript implementation of Donald Knuth's Algorithm X using the Dancing Links technique or Algorithm DLX.
Solve games and problems reducible to exact-cover problem using Knuth's Algorithm X with Dancing Links
Puzzle solver for the placement of a set of polyominoes on a board. Interactive and intuitive.
Template by Hellis
a program to fill the smallest square with given tetrominos (using Knuth's Algorithm X)
A comparative study of different algorithms like depth-first-search with backtracking and AC3, genetic algorithm and dancing links algorithm to solve sudoku problem
Sudoku solver, the functional way
Solve any sudoku puzzle using Algorithm X
Simple sudoku solver using dancing links
Knuth's Dancing Links algorithm in Java
A soduku game based on pygame
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