A basic cross-platform 3D game engine
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Updated
Aug 4, 2018 - C++
A basic cross-platform 3D game engine
tinyraytracer by ssloy, but rendering to the screen in realtime with SDL2 and dear imgui
A lightweight trello like board written in C++.
Offline font tuning/bitmap generation via shaders
Declarative reactive ImGui bindings inspired by Vue.js
[wip] bindings to Dear Imgui for OCaml.
OpenGL Application for visualizing Sorting Algorithms
ImGui Allegro5 Application (tested on Linux)
Developing a 3D game engine with the OpenGL specification.
C++/OpenGL tool for cage-based deformation, including functionality for cage generation. Originally developed as a fall 2019 term project for CPSC589 @ University of Calgary.
midi to opensoundcontrol bridge
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