dinput
Here are 15 public repositories matching this topic...
Simple DirectInput remapper using MS Detours
-
Updated
Mar 27, 2019 - C++
Test dinput force feedback effect SetParameters call time
-
Updated
Dec 14, 2020 - C++
Forbid DirectInput applications from detecting any input devices except mice and keyboards.
-
Updated
Oct 20, 2021 - C++
An emulated 'savestate' tool for Sonic Adventure DX: Director's Cut
-
Updated
Oct 21, 2021 - C#
Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such as enabling Anti-Aliasing or creating overlays in the game.
-
Updated
Mar 24, 2023 - C++
DirectInput interface for XInput controllers
-
Updated
Aug 7, 2024 - C++
With this application you can generate a "hacked" Dinput.dll that you only have to copy to the directory where you have your game EXE, and it will change your keyboard controls.
-
Updated
Sep 29, 2024 - C#
A dll module that is designed to improve compatibility in games using DirectInput 1-7 (dinput.dll) by converting all API calls to their equivalent DirectInput 8 (dinput8.dll) ones. This allows older games to be able to use newer tools and wrappers written for DirectInput 8.
-
Updated
Nov 1, 2024 - C++
Highly advanced game controller mapping
-
Updated
Nov 5, 2024 - Java
🎮📡⌚ Gamepad Polling Rate and Latency Testing Tool (CLI & GUI)
-
Updated
Nov 7, 2024 - Python
Improve this page
Add a description, image, and links to the dinput topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the dinput topic, visit your repo's landing page and select "manage topics."