Simple stupid noise primitives for WGSL and Rust (glam/bevy types)
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Updated
Dec 6, 2024 - Rust
Simple stupid noise primitives for WGSL and Rust (glam/bevy types)
Oldschool PlasmaFractal revival with Perlin Noise and WebGL
The FBA/FBM Profit Calculator is a web application designed to assist Amazon sellers in estimating their profits for items sold through FBA (Fulfillment by Amazon) and FBM (Fulfillment by Merchant) programs. The program allows users to input product costs to calculate potential profit margins.
Generate patterns using the fractional Brownian motion
Facebook Messenger integration with Cisco Unified CCX (via Cisco SocialMiner)
Real-time Procedural Multifractal Terrain Generation, developed in C++/OpenGL, that generates infinite multifractal terrains using Fractal Brownian Motion and Perlin Noise. Features Physically-Based Rendering (PBR), Image-Based Lighting (IBL), HDR skybox and Volumetric Fog Rendering.
Multiplayer procedurally generated 3D world
JavaScript implementation of simplex noise 2D algorithm with fBm and SplitMix32 in 550 bytes.
A minimalistic console game
Generating noise texture images.
Golang, SDL2, Perlin, Dual Gradient, Fractal Browian Motion, Turbulence
simple algorithms
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