fillit @ 42 - space optimization algorithm
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Updated
Jul 12, 2019 - C
fillit @ 42 - space optimization algorithm
Algorithms - Fit tetris pieces into the smallest square possible using recursive backtracking.
fillit @ 42 - bitwise implementation
Впихиваем тетраминки из файла в минимально возможный квадрат
This was a group project in Hive. We were 2 people in our group. For this project, my contribution mostly on validation and matrix creation to setting up the valid tetros
Shell script for Fillit project of 42 (Hive Helsinki)
Bitwise Implementation of a Tetromino Board Solver.
Some sort of Tetris game with automatic filling the game field
A recurring problem in programming: the search for an optimal solution among a very large number of possibilities, within a reasonable time. In the case of this project, it is a question of packing Tetriminos to determine the smallest possible square that can accommodate them.
Program who sort tetriminos to find best placement (like Tetris)
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