A free, scriptable object based fully modular local save system for Unity. Works on all platforms using Unity's standard JSON Utility. No third party JSON libraries needed.
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Updated
Dec 6, 2024 - C#
A free, scriptable object based fully modular local save system for Unity. Works on all platforms using Unity's standard JSON Utility. No third party JSON libraries needed.
👻 Backup and restore Ghost Recon Wildlands save games
Toolkit to manage gamesaves stored on the Steam Cloud using SteamKit
The map for Castle Siege! Unfortunately version 1.0.0 has been lost!
GAMES THROUGH WEB-DEVLOPMENT
Public folder containing Game Saves by Warren Woodhouse. For personal use only. License Agreement available at https://warrenwoodhouse.fandom.com/license
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