Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene testing.
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Updated
Jan 24, 2025 - GDScript
Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene testing.
Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, parameterized tests, scene runners, and extensive assertion methods.
🎮 Official GdUnit4 GitHub Action for automated testing in Godot 4.x projects. Supports GDScript & C#, test reporting, and CI/CD pipeline integration. Built for game developers to streamline their testing workflow.
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