PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.
android java opengl graphics brdf microfacet opengl-es jogl opengl-shading-language opengl-framework physically-based-rendering cook-torrance normal-mapping pbr-shading gltf2 gltf-viewer gltf2-loader fresnel-equations gltf-l physically-based-shading
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Updated
May 20, 2022 - Java