3D Modeling Graphics System (Win 3.1, Borland C++, 1996)
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Updated
Jan 28, 2018 - C++
3D Modeling Graphics System (Win 3.1, Borland C++, 1996)
A simple software renderer in Python using Gouraud shading
A basic Gouraud Shader for fun
Illuminating the scene with a point light source and implementing & comparing different lighting computation methods in OpenGL.
Qt5-OpenGL-GLSL-CMake (Qt5.12 + VS2019)
software 3d engine
Courseworks for the graphics module using OpenGL and Bullet Physics Engine
Fourth-degree Computer Engineering subject at Universitat de Barcelona
Computer Graphics Assignment(Auth Spring Semester 2021)
A Java application for interactive 3D modelling and interpolation of faces.
Application that implements computer graphics lighting algorithms and rasterization of files in Waveform format in C++
This project shows how to perform the classical Polygon shading, Gouraud shading and Phong shading over 3D models using OpenGL.
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