A very primitive map viewer for the Quake map format
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Updated
Jul 19, 2021 - C++
A very primitive map viewer for the Quake map format
Converting from GtkRadiant .def and Netradiant .ent to Jackhammer .fgd
WIP: Recreating GtkRadiant/NetRadiant features in Blender
World of PADMAN support files for map editors.
OpenArena GPL gamepack
wdoekes build of (TTimo) GtkRadiant packages for Debian/Ubuntu
GtkRadiant GPL Source Release - Adding new games definitions
ENG: Repository that contains multiple singleplayer maps that I'm developing for Call of Duty 4 using the official mod tools. If you want to collaborate, feel free to download the files, work on them and show me your works. If you use BO3 mod tools, feel free to turn them into Multiplayer Maps or Zombies Maps.
wdoekes build of (Garux) NetRadiant-custom for Ubuntu/Debian
wdoekes build of (Xonotic) NetRadiant for Ubuntu/Debian
Some Quake 3 Arena maps for the DeFRag mod
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