hdrp
Here are 73 public repositories matching this topic...
A Unity HDRP project showcasing a 3D transformation grid shader that dynamically scales, rotates, and changes colours of a grid of cubes in real-time, with interactive controls for mouse and touch input.
-
Updated
Oct 28, 2024 - C#
Control Unity HDRP within Cities Skylines 2.
-
Updated
Sep 12, 2024 - C#
Unity remaster of the classic Sponza scene.
-
Updated
Jan 22, 2024 - C#
High Definition Render Pipeline support.
-
Updated
Jan 2, 2024 - C#
Unity3D high-performance utilities for texture maps (WIP)
-
Updated
Dec 17, 2023 - C#
A Unity-based stealth bomber game blending strategic flight and combat. Utilizes Unity's High Definition Render Pipeline (HDRP) and Cinemachine, featuring realistic textures, volumetric clouds, and immersive audio. Developed with a focus on performance optimization and innovative solutions in graphics rendering and audio integration using C#.
-
Updated
Dec 7, 2023 - C#
Unity sample project using instancing in HDRP path tracing.
-
Updated
Jul 27, 2023 - C#
Unity 2022.3.4f1
-
Updated
Jul 8, 2023 - C#
Improve this page
Add a description, image, and links to the hdrp topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the hdrp topic, visit your repo's landing page and select "manage topics."