RtcwPro - Competition Mod for Return to Castle Wolfenstein
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Updated
Oct 29, 2024 - C
RtcwPro - Competition Mod for Return to Castle Wolfenstein
Wolfenstein 3D style game engine implemented in haskell
This is the source code to various utilities written by id Software and used during the development of Doom.
All books on all Quake games
Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libraries is required. The current version supports only the Shareware version. Video: https://youtu.be/_-DBxbrOXPM
A small collection of information about id software and their games.
Wolfenstein 3D Re-implementation in Rust
Information about the software of and software updates for the Volkswagen ID. series electric vehicles (BEVs, e.g. VW ID.3, ID.4, etc.)
Very simple IMF music player written in Assembly 8086. Video: https://youtu.be/ifqq7reyNa0
Rust port of Catacomb II (SDL)
This project involves creating a pseudo 3D game engine that uses raycasting and binary space partitioning techniques to render 3D environments on an OLED display powered by an Arduino.
RayCasting graphical engine a-la 1992 id Software Wolfenstein 3D written in plain C for X11 MacOS display server
Leaked source code for DOOM II 1.7. Not for commercial purpose.
Web based ID badge software written in PHP
ID Software's .WAL Converter to .PNG
id Software's Tile EDitor v5.0
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