Extension tool for the Unity Input System that adds support for the Logitech G29 steering wheel and provides additional functionality for handling input.
-
Updated
Feb 7, 2023 - C#
Extension tool for the Unity Input System that adds support for the Logitech G29 steering wheel and provides additional functionality for handling input.
A very very basic first person controller and character for Unity using the new Input System
An open-source project dedicated to providing mobile game developers a quick headstart on setting up mobile/touch controls for their Unity game.
HAckable Text Input System (HATIS)
A UI concept that remembers the history of interaction. Made with SwiftUI.
Interface generation with all actions from Unity's New Input System.
A Unity plugin for generating control settings UI. This repo only contains the documentation.
Hold and repeat interaction for Unity Input System
Automatically Differentiate Between Left- & Right Stick Inputs for HOSAS Use
An example of a game controller mapped to a 3D cube to grow, move, and rotate using various controls.
Nintendo Switch Online SNES controller support for Unity's Input System
An input system for GameMaker Studio 1.x
Game jam in three days
Cross-Platform Multithreaded OpenGL Framework
Yondulib is a Unity plugin that allows you to use sounds detected by the computer's microphone as input in videogames.
A Unity controller that allows seamless switching between First-Person, Third-Person, and Real-Time Strategy camera modes implemented using Cinemachine. Ideal for games requiring multiple perspectives or hybrid gameplay styles.
Bug Repro Input System preview.5 - 1.0.0 + Unity Recorder
On-Screen Control をカスタマイズして方向パッドを実装するサンプルです。
Add a description, image, and links to the input-system topic page so that developers can more easily learn about it.
To associate your repository with the input-system topic, visit your repo's landing page and select "manage topics."