Randomize a level using; Wave Function Collapse algorithm.
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Updated
Nov 12, 2021 - Rust
Randomize a level using; Wave Function Collapse algorithm.
For shaders, VFX, and content generation.
Brutal Doom Monsters & Weapons with ObAddon and Oblige 7.70
Adds Monsters from Realm667.com to your Oblige 7.70 Maps
Summer Vacation Project(Procedural Level Generated 2D Platformer with AI Enemy Agents)
An Angry Birds clone made with Unity as its renderer, a made-from-scratch 3D physics engine and psudorandom levels.
An A* pathfinding implementation with PCG (Procedural Content Generation) to generate custom splines in unreal engine between two points
Start Small: Training Controllable Game Level Generators without Training Data by Learning at Multiple Sizes
Brutal Doom v21 Addon + Extras for Oblige 7.70
tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is intended to be used as a backend in 3d level editors and/or generators.
Brutal Doom Monsters & Weapons with Obsidian
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