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A collection of commonly used math routines, so I don't have to write them again. Implementations in C, C++, Rust, and Python (though not so much in Python as it already has a pretty good set of libraries).
This project is inspired by the world-famous eponymous 90’s game, which was the very first FPS : Wolfenstein 3D. The purpose of this project is to learn about raycasting and to make a dynamic view inside a maze inspired by "Doctor Who" serie's theme, and in which you'll have to find your way. Enjoy !