An implementation Marching Cubes Tetrahedrons using OpenCV in C++
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Updated
Feb 19, 2024 - C++
An implementation Marching Cubes Tetrahedrons using OpenCV in C++
Neural network reconstruction of 3D semantic maps, AIRI x Sirius 2022
A pipeline for semantic segmentation, densification, and planar flattening for improving voxelization and mesh reconstruction quality of airborne LiDAR data.
Sphere that deforms on colision.
The implementation Marching Cubes using OpenCV in C++
Ball Pivoting Algorithm Implementation in Unity
Human Mesh Recovery / Human Pose Estimation
A cuda implementation of GPU Poisson Reconstruction.(Data-Parallel Octrees based)
[TVCG 2018] AutoSweep: Recovering 3D Editable Objects from a Single Photograph, a object reconstruction method from a single image
Towards Robust 3D Body Mesh Inference of Partially-observed Humans: semester project at ETH Zurich
An Efficient Implementation of Analytic Mesh Algorithm for 3D Iso-surface Extraction from Neural Networks
[ICCV 2023 Oral] Decoupled Iterative Refinement Framework for Interacting Hands Reconstruction from a Single RGB Image
[TPAMI 2024] DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstruction
Repo for the paper "GEOMetrics: Exploiting Geometric Structure for Graph-Encoded Objects"
A lightweight, interactive, extensible and cross-platform framework for building, visualizing and analyzing digital reconstructions of neuronal morphology skeletons extracted from microscopy stacks.
FAST-LIVO2: Fast, Direct LiDAR-Inertial-Visual Odometry
A Robust, Real-time, RGB-colored, LiDAR-Inertial-Visual tightly-coupled state Estimation and mapping package
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