LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
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Updated
Nov 21, 2024 - GLSL
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Variable blur effects for SwiftUI, powered by Metal
Add variable blur to images in UIKit, AppKit and SwiftUI.
opengles 2.0 light engine + tutorials for iOS.
C++ cross-platform gpu SDK
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Offline shader compiler with SPIR-V reflection support.
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