Ball Balancing on a Plate in Unity Environment, using Unity ML Agent Plugin
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Updated
Oct 11, 2018 - C#
Ball Balancing on a Plate in Unity Environment, using Unity ML Agent Plugin
Collect more gift than an AI opponent in this fast-paced Christmas-themed game.
Unity ML Agents algorithms implementations
Tensor Jam with ML-Agents for Unity3D!
Multi Agent DDPG implementation in Python3 and Pytorch
Pacman AI implementation, credit to Volkan IlBeyli for the PacMan clone base->
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ML-Agents Training Environments for Reinforcement Learning
Implementation of Advantage Actor-Critic Algorithm (A2C)
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An experiment in teaching a neural network how to play the popular medieval English version of Nine Men's Morris using Unity3D 2020.1 and TensorFlow with adversarial self-play and PPO.
A multi-agent environment using Unity ML-Agents Toolkit
A car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting.
A multi-agent environment using Unity ML-Agents Toolkit where two agents compete in a 1vs1 tank fight game
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