#
mode13h
Here are 13 public repositories matching this topic...
VGA mode 13h programming in x86 Assembly
-
Updated
Sep 26, 2024 - Assembly
Mandelbrot set renderer for MS-DOS
c
dos
mathematics
fractal
aesthetics
mandelbrot
aesthetic
retrocomputing
dosbox
msdos
mandelbrot-fractal
vga
16-bit
8086
mandelbrot-sets
mandelbrot-viewer
mode13h
mandelbrot-renderer
mandelbrot-set
retro-programming
-
Updated
Nov 3, 2024 - C
Conway's Game of Life on MS-DOS
dos
game-of-life
cpp
retro
mathematics
aesthetic
retrocomputing
artificial-life
dosbox
msdos
16-bit
2d
8086
cellular-automaton
turbocpp
mode13h
turbo-c-plus-plus
conways-game-of-life
retro-programming
gameoflifesimulation
-
Updated
Nov 3, 2024 - C++
1990s-style graphical effects for MS-DOS
-
Updated
Sep 25, 2024 - Assembly
VGA 256-color default palette
-
Updated
Feb 12, 2024 - Go
Implement event functions in Lua and handle keypresses and draw pixels to a 320x200 256 color canvas backed by GLFW and OpenGL
-
Updated
Dec 20, 2023 - Go
Improve this page
Add a description, image, and links to the mode13h topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the mode13h topic, visit your repo's landing page and select "manage topics."