Chess tournament manager, standard C++ 11
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Updated
Jul 10, 2021 - C++
Chess tournament manager, standard C++ 11
EPD opening book generation and filtering for chess and chess variants
A chess engine enhanced with transposition tables, move ordering, null move pruning, aspiration window, alpha-beta pruning, quiescence search, and opening books.
opening books for chess variants in EPD format for engine testing and tuning, generated with https://github.com/ianfab/bookgen. Used for https://github.com/ianfab/fishtest.
MCTS/UCT search for chess variants
A python based chess engine
This repository inclues the Samurai framework and all the implemented base engines.
♜ A classical chess engine, written in Rust 🦀
chess variant EPD opening book generation in the browser
A JavaScript chess engine featuring interactive gameplay, AI opponent with adjustable ELO, and real-time position analysis. Built with React.
Java chess AI using Principal Variation Splitting, Piece Square Tables, Opening Book and Tapered Evaluation.
A chess opening book, done in a Tree data structure
Chess Application w/ an AI implemented with a min-max algorithm with alpha-beta pruning and quiescence searching
Udacity - Artificial Intelligence - Project 3 (Adversarial Search) - Minimax, Alpha-Beta-Pruning, MCTS, Opening Book - All Files - Passed Mon 20 Aug 2018
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