Advanced shading language for production GI renderers
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Updated
Sep 18, 2024 - C++
Advanced shading language for production GI renderers
Development of the R package 'Luminescence'
Collection of RenderMan plugins for sampling Houdini geometry.
Use Blender's powerfull raytracing engine to plot atomic wavefunctions and probability densities in 3D space.
OSL Vim syntax files
Useful Open Shading Language scripts and script generators
A Visual Effects pipeline to manage jobs, shots and software assignment, with a simple asset manager. Its extensively integrated with CortexVFX and Gaffer. (and it builds booth, with support for Maya, Houdini and Nuke, if you have then installed!)
OSL to GLSL converter
CG-Lion Studio OSL shader library
Third-party libraries required to build and package appleseed on Windows
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