Primeiro trabalho prático da disciplina de Algoritmos I
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Updated
Sep 14, 2024 - C++
Primeiro trabalho prático da disciplina de Algoritmos I
Fast and accurate tessellation of planar graphs with convex polygons
Python3 implementation of computational geometry algorithms
Code for "HEAT: Holistic Edge Attention Transformer for Structured Reconstruction", CVPR 2022
A simple and small .NET library for computational planar geometry.
Calculating the Risk of Valve Failures when Maintaining Water Supply Networks
Desarrollo de un algoritmo con la capacidad de dibujar grafos aleatorios y planos.
Understanding and implementation of the algorithm to get three-coloring in triangle-free planar graphs
An implementation of layered H-partitions
Java program demonstrating Mario, Zelda, and Pokemon to be NP-hard. Also includes algorithms for planarity testing, planar embedding, and graph drawing.
Simulating cost of trauma in brain networks
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